Austeyr accuracy??

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Austeyr accuracy??

Unread postby theponcho » 21 Feb 07, 1:29 pm

I'm curious why is the F88 Austeyr so damn inaccurate, has too much recoil and the sight is so much bigger than it is in real life?

If I lie down in game and shoot a wall that at a guess would be 10 - 20 meters away, its not possible to shoot the same hole without moving your weapon. The real thing, at that distance can hit the same spot with rarely having to adjust it.

The inner circle you aim through is a lot smaller than that of what is in the game, I would say it needs to be at LEAST half that size.

Just my 2c for making the weapon more realistic.
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Unread postby Timberwolf131 » 21 Feb 07, 3:26 pm

i am pretty sure the devs have already said they are changing the scopes for the next release.
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Unread postby Brother Estapol » 21 Feb 07, 5:15 pm

This better?

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Don't worry, we're still tinkering away. 8)
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Unread postby Eagle_Eye » 21 Feb 07, 7:18 pm

in RL steyrs have alot of recoil, but they do hit where you point... most of the time lol.
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Unread postby Air Elijah » 22 Feb 07, 12:56 am

Hi, thanks for your input. I take it you have used a real Steyr. As you might guess, those who haven't used one much are at a disadvantage when it comes to trying to simulate one in a game. There is only so much info available on the net.

I haven't really looked to closely at the scope myself. I think I recall being taught that a standing man at 300m was about the same height as the circle, I could be wrong though. Battlefield is weird though. The scale and perspective seem a little messed up so that things get smaller too quickly the further away they get. Dunno.

The most accurate shooting I did was with a brand spanking new Steyr S. I shot a 12mm sighting group of 5 rounds at 100m. Never could repeat that. :x
That was lying prone with good concentration and a good rest between each shot so it was not exactly battle conditions.

Mostly you would expect a grouping of under probably 150mm at that range so I think an aimed single shot at 100m in game should fall within 3 inches of the aiming point if you are prone. Firing auto though you shouldn't really expect too many rounds to hit unless they are real close. A non-scoped shot should probably land somewhere within 1-2 feet of the target at 100m. Instinctive shooting is hard to become skilled at and we didn't practice it very much at all. We did scouting lanes where targets would pop up as you walked through scanning but they were rarely more than 30m away. We used to do a quick reflex double-tap and then a more carefully aimed follow up shot if they hadn't dropped.

How is accuracy done in Aus Forces? I have no idea. Arkanis50 could tell you. I don't actually know the philosophy behind the coding, how much of a balance there is between realism and fun. One thing to consider is balance between the sides. You can't have one side being much better at aiming than the other so some weapons might need to be less accurate than in real life. Making it like real life may not be the best thing for the game. Maybe more accuracy would be better. I don't know.
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Unread postby Eagle_Eye » 22 Feb 07, 1:14 am

Air Elijah wrote:I think I recall being taught that a standing man at 300m was about the same height as the circle, I could be wrong though. Battlefield is weird though. The scale and perspective seem a little messed up so that things get smaller too quickly the further away they get. Dunno


You would be correct lol.

the sight never really was a good long range sight, you wouldnt be using it over 50+meters realisticly anyway.
Hence why they made a picatinny rail for ELCAN/6xScopes ect.
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Unread postby Air Elijah » 22 Feb 07, 11:42 pm

Yeah 1.5x is not great but I found it pretty easy to hit within a 1 foot radius at 300m if I recall correctly. I can't remember what the qualification standard was but it was never close to troubling most of us.

600m was another story. We were just happy to get all rounds on the target board at that range. I don't recall if 600m was part of any qualification shoot or just something we did for the experience.

I can't believe it was 10 years this week since I went on my last exercise. Went out with a bang though.
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Unread postby theponcho » 26 Feb 07, 2:48 pm

Yeah I guess that's about it, I am in the Army Cadets and I have done a 40 Round shoot (2x 20 Rounds) before, at I think 100m. Missed less than half a dozen, wasn't hard but way more accurate than the mod currently is.

Sight Looks Good.
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Unread postby AllianceLiquid » 17 Mar 07, 3:43 pm

The recoil isnt that high compared to most other assualt rifles. The accuracy depends on the shooter, not the weapon=). At 300 metres I could score 64 mils from the prone postion. Gotta agree with Elijah on the 600 metres, most of the time your hitting the dirt behind the target=P
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Unread postby Air Elijah » 19 Mar 07, 12:44 pm

You actually missed from 100m? :shock:
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Unread postby barnesy83 » 21 Mar 07, 10:31 am

You look at the new 4x acog on the styer, and the 6x acog on the minimi, we can now shoot effectively (and hit) targets at 600m.
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Unread postby sekiryu » 25 Mar 07, 12:58 pm

I'm no expert, but I've done a bit of research on the AUG (actually trying to buy one in the near future). The closest I've come to the real one so far is an airsoft replica, which supposedly has F88-style crosshairs, assuming the F88's crosshairs are any different from the Steyr's....

Anyway, the circle size was about the same as the picture earlier posted, except the crosshairs continued through the circle. Apparently that's an updated model, according to the descriptions of various AUGs I've seen for sale.

Recoil: a former ADF member told me it "kicks like a pillow".

Accuracy: here's two groupings from 100 yards.

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Also, what is that thing attached to the F88's scope?
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Unread postby barnesy83 » 25 Mar 07, 7:55 pm

If you're talking about the two knobs that stick out when you go to scope mode, they're the sight adjusters for zeroing. If not, on the left forward a bit is your gla sight, and on the right just below the scope is your nad (night aiming device) Hope one of them is what you were meaning, as for the crosshair traveling through the circle, i think the austrian scope is like that, but not ours, dont quote me on it though.

On another note: To do with how much recoil it has......I didnt know it had recoil :) (in other words its bugger all)
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Unread postby barnesy83 » 25 Mar 07, 8:04 pm

Hit the wrong thing so ignore this
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Unread postby sekiryu » 26 Mar 07, 12:51 pm

I'm guessing it's the NAD that I was referring to.
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