Auld wrote:That shacknews article makes me happy in the pants.
40-player battles, server/client architecture. Possible persistent battles, clan battles *droooooool*

jambo wrote:At the rate they're going surely they'll hit those stretch goals!

jambo wrote:At the rate they're going surely they'll hit those stretch goals!
Auld wrote:That shacknews article makes me happy in the pants.
40-player battles, server/client architecture. Possible persistent battles, clan battles *droooooool*
hellbender wrote:Heck they could even start up another kickstarter after the launch to make an expansion pack to see if people want even more.
hellbender wrote:jambo wrote:At the rate they're going surely they'll hit those stretch goals!
Assuming linear growth (continues at the same rate its going at), they will probably end up around the 1.8m mark.

DXPetti wrote:hellbender wrote:Heck they could even start up another kickstarter after the launch to make an expansion pack to see if people want even more.
I'm not sure how well that would go down with the public but I would be happy to lay down more cash for an expansion/DLC
DXPetti wrote:hellbender wrote:jambo wrote:At the rate they're going surely they'll hit those stretch goals!
Assuming linear growth (continues at the same rate its going at), they will probably end up around the 1.8m mark.
I am tipping between 1.3 - 1.5m max
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