by Marius » 17 Dec 11, 1:09 pm
AspeN wrote:Ok, so there's been a few posts regarding queue times, if you haven't been invited to early access yet or are planning to play the game on release be afraid, be very afraid. Queues on the Swiftsure server are currently in excess of 1 hour 45 mins so take this as a bit of expectation management.
From all accounts, rumours suggest that population caps on the servers are low to discourage new players from joining high population servers to "spread the load" however I can't confirm this but one would think this is currently in effect. This is what you get when you dick on Aussies for the release of a new MMORPG but now I just hope all the Americans playing on our self-acclaimed Oceanic server move elsewhere. Sigh.
I see a lot of posts from Australians and Americans blaming each other. But...
Everyone who complains about this seems to lack a basic understanding of time zones. In Australian prime playing time, it will be 2AM in America, and therefore won't compete with sleeping Americans. In American prime playing time, it will be noon - early afternoon in Australia, and with most Australians at work then, Australians won't contribute to server overload.
The only the only problem will be on a weekend. This weekend convergence is what you're seeing now. But to do a proper comparison, you'll need a weekly viewpoint, rather than a snap judgment from the opening weekend.
In short, recognise that most of your playing time will be when the other country is at work or sleeping and stop blaming each other.
If the servers are still overloaded in Aus nightly playing time, the only people to blame are Australians for trying to stick an entire country into a single server.
