Just Bugs Me

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Re: Just Bugs Me

Unread postby Jez » 26 Dec 10, 10:19 pm

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For reference. Famas has lower damage per shot than some other ARs, but a high ROF.
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Re: Just Bugs Me

Unread postby BarneyGumball » 27 Dec 10, 8:59 am

What bugs me is the constant crashing, spawn points, shoddy performance at times (mostly worked out now though, with a bunch of fixes) and prestige.

The constant crashing is soooooo annoying. No other game does it. Spawn points aren't really that bad, it just means you have to keep a spy plane in the air or you'll have people spawn behind you and kill you. I can deal with the prestige thing I guess. It's just annoying if I want to get the pro version of perks that I'll lose them if I want to "advance" my profile.
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Re: Just Bugs Me

Unread postby Toasty Fresh » 27 Dec 10, 5:04 pm

For reference. Famas has lower damage per shot than some other ARs, but a high ROF.


It's 35-25. That means 3 shots at short range, 4 shots at long range. 40-30 ARs have 3 shots at short range, 4 shots at long range. The difference in damage literally does nothing to balance it.

Famas and galil overpowered, then you say all the AR's are to good.
So what's the prob if they are all good then it should even things out.


All of the ARs are good, the FAMAS and Galil (and actually the AUG too, it's got indentical stats to the FAMAS) overpower the rest of the ARs. Therefore, the ARs are overpowered, and the FAMAS, Galil and AUG are more overpowered than the rest of the ARs. How is that difficult to interpret in any way?

Shotguns underpowered -You say Spas is a beast and Stakeout is ok but Olympia sucks even though it's damage is almost identical to the Stakeout and the Spas does least damage.


Stakeout has 4 shots, Olympia has 2. Stakeout has a longer range than the Olympia, and has the advantage of a grip. So just because guns have the same damage doesn't mean they're equal. That's like saying a machine gun with a 30 round clip that does the same damage as a machine gun with a 100 round clip are 100% equal.

5 kills for an RC car - No one would ever equip it, not worth it because most times you will get 1 kill with it.


4 kills then. 3 kills is far too low.

And well knives will be dealt with next patch hopefully so the noobs running around currently better start learning to shoot or prepare to have their asses handed to them.


I hope you're right but Treyarch think they're gods and have rejected most of the valid solutions, such as making the knife a piece of equipment, two stabs to kill from the front, they even refuse to remove the lunge completely, which would be the most logical solution in my eyes.
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Re: Just Bugs Me

Unread postby Jez » 27 Dec 10, 5:38 pm

Toasty Fresh wrote:It's 35-25. That means 3 shots at short range, 4 shots at long range. 40-30 ARs have 3 shots at short range, 4 shots at long range. The difference in damage literally does nothing to balance it.


Except that it's not a binary choice between short/long, there's a sliding scale inbetween. So an AK will kill faster at short-medium ranges than the Famas. Not to mention the fact that the Famas silenced damage gets put down to 25 whereas the AK is only 30 after a certain range. Besides, not every situation falls into both people starting a firefight at 100hp. Say a grenade wounds an enemy, and he has 40 hp remaining, in which case one AK shot will finish him off at close range, but it will require 2 Famas shots to finish him off.

Toasty Fresh wrote:All of the ARs are good, the FAMAS and Galil (and actually the AUG too, it's got indentical stats to the FAMAS) overpower the rest of the ARs. Therefore, the ARs are overpowered, and the FAMAS, Galil and AUG are more overpowered than the rest of the ARs. How is that difficult to interpret in any way?


AUG and Famas have different reload times and recoil patterns. The different recoil patterns introduce a subjective element whereby some guns may fit your aiming style whereas others do not.

Toasty Fresh wrote:I hope you're right but Treyarch think they're gods and have rejected most of the valid solutions, such as making the knife a piece of equipment, two stabs to kill from the front, they even refuse to remove the lunge completely, which would be the most logical solution in my eyes.


I don't see how refusing to completely destroy the usefulness of the knife except as a humiliation weapon is akin to thinking they're gods. Making the knife a two hit kill sounds like a brilliant way to get your head blown off as you recover from the first stab. This game is friendly enough to choke point camping without removing lunge.
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Re: Just Bugs Me

Unread postby Toasty Fresh » 27 Dec 10, 6:21 pm

Except that it's not a binary choice between short/long, there's a sliding scale inbetween. So an AK will kill faster at short-medium ranges than the Famas. Not to mention the fact that the Famas silenced damage gets put down to 25 whereas the AK is only 30 after a certain range. Besides, not every situation falls into both people starting a firefight at 100hp. Say a grenade wounds an enemy, and he has 40 hp remaining, in which case one AK shot will finish him off at close range, but it will require 2 Famas shots to finish him off.


That's such a minimal change in damage it barely even matters, in a game where you die this fast you would barely even be able to tell.

The main idea behind weapon balance in CoD is this:
A gun has three main factors; Accuracy/recoil, fire rate, and damage.
In CoD4, let's look at the SMGs.
The P90, for instance, had an amazing fire rate and average recoil. It had 50 rounds so was a very useful weapon but took a long time to kill.
The 74u was a good gun, it was a good all-rounder with good accuracy, fire rate, and damage, but it had the disadvantage of lower accuracy with any kind of attachment.
The MP5 was a very powerful gun, but was balanced because of high recoil and lower fire rate.

See? Everything is balanced in a way. In this game, the FAMAS has:

Superior fire rate, superior accuracy. I'll give it to you, you are right about it having lower damage in that mid-range area, but in all other ranges it's akin to any other automatic AR. With the ridiculous fire rate it can steamroll any other AR in short and long ranges. Therefore, it's overpowered.

AUG and Famas have different reload times and recoil patterns. The different recoil patterns introduce a subjective element whereby some guns may fit your aiming style whereas others do not.


A tiny difference in reload times is barely enough to make two guns completely unique. The AUG has a tiny bit more recoil than the FAMAS, but considering that the 60 kick to the left will help center the gun more I suppose it's just preference.

I don't see how refusing to completely destroy the usefulness of the knife except as a humiliation weapon is akin to thinking they're gods. Making the knife a two hit kill sounds like a brilliant way to get your head blown off as you recover from the first stab. This game is friendly enough to choke point camping without removing lunge.


Knives aren't a goddamn primary weapon, they're there to humiliate the enemy and to get quiet kills. They're not there to lunge 30 feet and be a more powerful weapon than any shotgun.

And note that I said "Two stabs to kill from the front". This is to highlight its role as a stealth weapon.

But please realise the absolute bullshit-factor behind the knives. I've had people spin 180 degrees and stab the air I was standing in a moment ago and still get the kill. If there has to be lunge, fine, but tweak it down a bit and remove the aimbot that's there. It's absolutely ridiculous at times and makes me turn the console off every time.
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Re: Just Bugs Me

Unread postby Jez » 27 Dec 10, 6:42 pm

Toasty Fresh wrote:But please realise the absolute bullshit-factor behind the knives. I've had people spin 180 degrees and stab the air I was standing in a moment ago and still get the kill. If there has to be lunge, fine, but tweak it down a bit and remove the aimbot that's there. It's absolutely ridiculous at times and makes me turn the console off every time.


I agree with you about this. I've never noticed the Famas dominating that much but then I play mostly S and D and so there's a lot less spam than most other game modes.

I think the fact that the game was primarily made for consoles means that we're stuck with the knifing auto-aim for the moment. I don't mind lunging in a straight line, but seeing it actually move your aim for you when you knife is a bit much.
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Re: Just Bugs Me

Unread postby Toasty Fresh » 27 Dec 10, 6:50 pm

In my opinion it should just be Bad Company 2 knives, that game had the knifing pretty much perfect.
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Re: Just Bugs Me

Unread postby locosutra » 30 Dec 10, 3:53 pm

I find flak jacket to work just fine against claymores, certainly in S and D it's a god send for both clays and start of round nades.[/quote]

I throw start of round nades to the same spot on nuketown and if people continue to run in that spot then they deserve to be killed :lol:

I personally spam the concussion grenades, why? becuase it works! Muahahaha! yep im a spammer on that map :P

claymores? well yeh they are annoying but if they are on the game use them. I would stop but once i get killed by a couple of competitor claymores i add it right back on.

Call me a nub if you wish but hey I'm happy with my 450 odd points per minute at the moment hahahaha
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Re: Just Bugs Me

Unread postby Falkognac » 30 Dec 10, 5:00 pm

Toasty Fresh wrote:In my opinion it should just be Bad Company 2 knives, that game had the knifing pretty much perfect.

Oh God, i like the fact that it takes a while for the knives to kill.

But it has worse aimbot than CoD, and even worse than that sometimes it does a stab animation, and misses.

I once killed a man through a wall, whilst trying to knife down a door, and that guy was sitting in a corner not even very close to the door, now thats aimbot :?
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Re: Just Bugs Me

Unread postby Helelix » 30 Dec 10, 5:10 pm

locosutra wrote:Call me a nub if you wish but hey I'm happy with my 450 odd points per minute at the moment hahahaha

sif not 950 point per minute in S&D (although I tend to think its 950 points per minute while alive).
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Re: Just Bugs Me

Unread postby locosutra » 30 Dec 10, 6:42 pm

Helelix wrote:
locosutra wrote:Call me a nub if you wish but hey I'm happy with my 450 odd points per minute at the moment hahahaha

sif not 950 point per minute in S&D (although I tend to think its 950 points per minute while alive).



I'm talking about TDM :)
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Re: Just Bugs Me

Unread postby Spl@! » 8 Feb 11, 11:57 am

As per usual, HC mode makes snipers pretty useless, unless they rely on their sidearm.

Pretty much most guns are 1 shot - 1 kill in HC.
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