Where have all the twitch-deathmatch shooters gone?

Forum for unlisted and general FPS game discussion

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Cirok » 22 Jun 10, 7:04 pm

TF2.
Cirok

User avatar
Padawan
 
Offline
Posts: 366
Joined: 5 Sep 06, 9:50 am

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby snex » 22 Jun 10, 8:05 pm

Surely you jest.
snex

User avatar
Master Wang
 
Offline
Posts: 1881
Joined: 17 Mar 04, 3:25 pm
Location: Adelaide

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Bronze_D » 22 Jun 10, 8:15 pm

well TF2 is technically the closest to the pace of the old style compared to say the tactical shooters of battlefield and cod which isn't even that tactical at all and certainly a hell a lot simpler and even faster than hardcore old rainbow six or flashpoint.

get a good soldier, load up, rocket jump, bam bam bam... meat splatters.

i'd say that's as close as it gets to the old style pace baring quake live.
Image
Bronze_D

User avatar
Never goes to sleep
 
Offline
Posts: 4351
Joined: 5 Sep 03, 4:32 pm
Location: Yuri paradise

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Cirok » 23 Jun 10, 12:55 am

Pretty much Bronze_D, Quake 3 is still around anyways. (Quake Live)

http://4seasonsgaming.com/
Cirok

User avatar
Padawan
 
Offline
Posts: 366
Joined: 5 Sep 06, 9:50 am

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Zombywolf » 23 Jun 10, 1:46 am

i agree with the taco man...probably why i havnt enjoyed a shooter since TF2, and havnt loved one since Q3 (half life games dont count - awesome awesome fps's, but arent a bit...racy...a bit flashy!)
Without my pants.
Zombywolf

User avatar
Story Teller
 
Offline
Posts: 1864
Joined: 17 Jun 07, 1:50 pm
Location: I LOVE SHOPPING!!!

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Eagle_Eye » 23 Jun 10, 4:09 pm

Ford_Jam wrote:Play CoD?


UT, UT3, Quake, even MOHSH back in the day.
/ME Looks into his old games box.


None of them are as 'competitive' as team based games.
ImageImage
Eagle_Eye

User avatar
Jedi Upstart
 
Offline
Posts: 603
Joined: 11 Aug 06, 2:26 pm
Location: Parramatta, NSW

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Zombywolf » 23 Jun 10, 4:30 pm

how can you get more competitive than you against x many people?

You can make stuff more complex by adding more people to the equation but to say theyre more competitive is, i dont think, true.

as google define: for the definition of compete says -

compete for something; engage in a contest; measure oneself against others


the simpler it is, the more competitive.

or something, i dunno, ive just been to a meeting at the uni tav and im drunk >.>
Without my pants.
Zombywolf

User avatar
Story Teller
 
Offline
Posts: 1864
Joined: 17 Jun 07, 1:50 pm
Location: I LOVE SHOPPING!!!

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby diamondd » 23 Jun 10, 4:43 pm

TheTacoMan wrote:
Hidden: show
Ford_Jam wrote:
TheTacoMan wrote:Perhaps I wasn't as clear as i could have been, what i'm really sick of is the realistic tactical squad based shooters. Why can't they make a game that is 'complex,' yet can still be played in the fast-paced deathmatch style of old?


Play CoD?

I'm not sure what you're refering too but BC2 and CoD aren't really tactical and they definitely are not realistic :P

They are in comparison to games like quake and UT.

I'm talking about 'realism' in the terms of:
-Limited Sprint
-Iron Sights
-Small health pools
-ECT

Shinanigans:

The buying system in CSS is made redundant by the fact that people usually only choose from a pool of no more than 10 weapons. This was made apparent by the fiasco that was dynamic pricing.

It may have some fancy bells and whistles attached, but it's still one of the simplest games out there.

Hell, if you take a game like Quake 3 and add 'achievement points' and a 'levelling system', I'm sure people will play it just as much as BFBC2.

see this is the problem with the gaming industry nowdays, all this lets give the player some **** and tempt him with unlocks to keep playing thats been inherited from WoW *waits for someone to mention a game that did this before WoW*

I really don't like it IMO, quake 3 is probably my favourite shooter of all time and would literally much rather play it at any given moment than cod4 or bfbc2 (both of which I also love).

Each match starts as a level playing field and then you **** **** up, what more could you want (exactly like Goldeneye i might add, and somewhat similar to CS). 1vs1 matches on Quake3 are the pinnacle of gaming IMO, a pure experience like nothing else available.

I really hate where gaming has gone, everybody just plays for unlocks and the magic is gone. Not that I don't still get kicks out of blowing out the side of a building with a noob tube on bfbc2 but it just doesn't grab me in the same way.
diamondd

User avatar
Forgotten What The Sky Looks Like
 
Online
Posts: 2554
Joined: 23 Sep 08, 7:12 pm

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Bronze_D » 23 Jun 10, 5:38 pm

strictly speaking though,

usually there is a setting server side to set the achievement/unlock and what not...

so if necessary like say if there's at least half of the player base wanting it, some of the servers could be set to no unlock/achievement which effectively is as level playing field as you'd get with standard old deathmatch (which is not always that level mind you since whoever spawned closer to the damn railgun is a ****).

only problem?
well you already mentioned the exact problem with it.
Image
Bronze_D

User avatar
Never goes to sleep
 
Offline
Posts: 4351
Joined: 5 Sep 03, 4:32 pm
Location: Yuri paradise

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Snootle » 23 Jun 10, 6:48 pm

TheTacoMan wrote:Hell, if you take a game like Quake 3 and add 'achievement points' and a 'levelling system', I'm sure people will play it just as much as BFBC2.

Unfortunately, this.

I saw someone in-game in TF2 a while ago when there was a sale for it and he said he bought the game over again on a new account so he can re-achieve his achievements.

:|

Even tho I believe there is a stat reset option anyway.
Image
Snootle

User avatar
Forgotten What The Sky Looks Like
 
Offline
Posts: 2619
Joined: 8 Sep 08, 5:07 pm

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Goshawk » 27 Jun 10, 9:36 pm

The thing I miss the most is the level skill field that these older UT/Quake style games brought about.

Instagib CTF in UT2004 for example (or rocket arena in Quake), you cannot get anymore player skill based than that. Everyone has the same weapon that does the same thing to everyone else.

No classes
No unlocks
No stats to ****

Just plain deathmatch.
Goshawk

User avatar
1337 p0st3r
 
Offline
Posts: 1157
Joined: 8 Jul 07, 11:23 pm
Location: Canberra

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby purehybrid » 28 Jun 10, 12:54 pm

Deathmatch games aren't made anymore, because your average gamer will not play (buy) them. The reason for this, is exactly the same reason as why you want to play them. They show in no uncertain terms, who is a better player.

The average gamer that played quake3 or UT99 online, back in the day, wanted to test themselves against their peers. They wanted to competed one on one, and improve their skills. This is evidenced in the popularity of dueling gametypes in those games.

The average gamer these days, just wants to sit down and blow **** up. They are handed insta-kill large-radii explosive weapons on a platter, with achievements to tell them how amazing they are for getting their tenth free kill with said explosive weapon (in a 32+player spamfest server).... and... they love it.
Image
purehybrid

Padawan
 
Offline
Posts: 305
Joined: 21 Jul 02, 12:40 am

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Wolfstar90 » 28 Jun 10, 1:20 pm

I think the problem with those 'twitch deathmatch' games is that to most people, they're **** boring. There's only a very limited amount of things you can do, shoot people with a tiny variety of guns. And most of the time you're being repeatedly raped by a 'pro' player who's far better than you that isn't particularly fun. That's how I see those sorts of games turning out anyway, since I haven't actually played them. The game I enjoyed most was BF1942 (did't ever get BF2 because I couldn't run it when it came out and I never really did like modern shooters anyway). I enjoyed it because of the huge amount of options it gives you. Sure, you can play infantry for a while, but when you're sick of getting blown up by grenades you can hop in a tank and blast the little nade spamming **** into oblivion. Then when you're sick of being destroyed by planes, you can hop in one of them too and dogfight or blow up tanks. And when all that gets boring you can hop in a battleship and shell the **** out of an island.

I personally don't like level up systems or achievements. They are put in place to trick players into playing the game until they've unlocked everything, at which time they realise that the game doesn't really have any substance or replayability. I don't really like RPG elements in FPS games, but I do like a basic class system for a bit of variation. I haven't really enjoyed any of the newer FPS games, although BC2 will hold my interest for a while longer yet.
Wolfstar90

User avatar
Jedi Upstart
 
Offline
Posts: 655
Joined: 28 Aug 07, 9:34 pm

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Bek » 28 Jun 10, 1:28 pm

Really good point made there Purehybrid and Wolfstar.
What can change the nature of a man?
Bek

User avatar
Offline? What's 'offline'?
 
Offline
Posts: 3707
Joined: 11 Feb 09, 8:02 pm
Location: Modron Cube

Re: Where have all the twitch-deathmatch shooters gone?

Unread postby Rnegade » 1 Jul 10, 7:14 pm

Have you tried the new Transformers game? To me it seems like a Quake style shoot em up jump around style game... just a thought.
Image

GAMER | OVERCLOCKER | PC BUILDER | TRADIE | GAME FISHERMAN | HUSBAND & FATHER
Rnegade

User avatar
Jedi Upstart
 
Offline
Posts: 792
Joined: 23 May 08, 3:45 pm

PreviousNext

Return to General FPS

Who is online

Users browsing this forum: No registered users and 6 guests

x

#{title}

#{text}