by Bronze_D » 11 Apr 10, 1:56 pm
SilverforceX:
nah in maps like port valdez for example, which is cluttered with objects all around it's far less likely that you'd be in the open than you would next to an object of some sort.
in which case it's practically next to impossible to not be within the blast range of CG in a direct combat.
the problem is that many of the fights in the front line are generally focused around these area to begin with, places choke full of buildings, objects, etc...
most of my kills with CG are not even against stationary targets with the exception gun emplacement, i simply walk into the frontline with dense buildings and fire the CG unscoped straight to the ground beneath any enemies i see.
And i know a good number of the CG engies do the same these days, it's easy enough to do once u figure out the ballistic arc and the lethal blast range.
Places like port valdez only magnify it since the combat becomes short ranged and with alleys and other cluttered area, with CG i simply imagine the CG as an oversized 40mm and blast the ground like i do with quake, it's easy.. simple, and more importantly... very effective. With explosive MK2, kill rate for me in that absurd walking rocket man style is almost 90%. In the off chance that i somehow fail to kill him in the first shot, i can finish him off with the SMG, and if i can't do that in time then i screwed up so bad that i'd die anyway with any other weapon if i make such blunder.
