It is all rather brick wall-ish in here isn't it?
You don't seem to understand that while queues aren't a good thing, they are the best alternative to an unplayable game for everyone.
No queue = struggling hardware = unplayable for everyone.
Queue = striking a balance = playable for everyone, else in queue.
It may not be ideal, but it is better than nobody playing comfortably at all.
Think of the bigger picture, not just what you want.
You say you want to play - The queue is actually helping this.
On the issue of more servers.. The balance between spreading a player base is a delicate one. I have played and witnessed countless games suffer launch hype, then 2 months later find themselves merging servers to balance the population.
You do not want this, it gets extremely boring when there is nobody around to do anything with. The population will naturally level out after such a successful launch, this is when you want the balancing to occur, not now.
Can we stop rehashing the same argument over and over and over yet?





