by Mooge » 30 Aug 09, 10:09 am
Only problem with that plan Yipster is the yanks feel about some of their own as they do about Aussies. Anyone from Alaska, Hawaii or Jupiter will likely get the same response.
What we must not under any circumstances do is approach any fansite with a strategy based on logic or reason. It is a doomed tactic.
Joking aside I hope we don't lose too many Oceanic players over this before the game launches as we'll never get the numbers we need like that. They have said they will look at solutions once it goes live IF they see a significant amount of subscribers have issues. Hopefully if this means new servers they will throw in a character transfer facility as a one off.
All we can do at this stage is look to our own end of the line and see what we can get done here, like a gamepath through node. I don't trust third party proxy services. I'd rather not pony up more dollars either but if a few bucks a month can get node to help out with pings then I will.
Meanwhile take heart. Most people playing in our timezone will suffer the same lag as the rest of us. In game macro's supposedly can do skill chains fine while lagged. That and while ping is a good indicator it's not the whole story, none of us have seen version 1.5 in action and once the local routing was fixed after CBT5 I didn't see any real lagin CBT6. Large scale PvP might be different though.
(PS: That's Jupiter in Florida)