by Anon. E. Moose » 11 Dec 10, 5:18 am
http://www.newvegasnexus.com/downloads/ ... p?id=35653The features of the Wild Wasteland trait really should have just been added to the game, it's not game changing. All the trait does is add quite a few pop culture references to the game, like a landing Alien spacecraft near Horowitz Farmstead, a fridge laying on the ground just outside Goodsprings which has a skeleton wearing Indies hat, a reference to Indiana Jones and the Kingdom of the Crystal Skull.
I also noticed two burnt bodies in Niption, named Owen and Beru, a reference to Star Wars.
Anyway, once activated, this mod forces a re-selection of two traits, and Wild Wasteland is activated by default, as it should be in my opinion.
Edit:
http://fallout.wikia.com/wiki/Wild_WastelandYeah, exactly what I thought. Atleast I was correct with the references I found.

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