Marius wrote:There's a whole heap of **** you can do.
Not really, I usually get about 200-220ms at night when all the Americans are asleep, seems blizzards servers can't handle it during the day.
Marius wrote:There's a whole heap of **** you can do.

Giblet1 wrote::( , I still wanted to see if it would do anything during the day/peek times. Bouncing around between 300-400 sucks

lucassot wrote:Giblet1 wrote::( , I still wanted to see if it would do anything during the day/peek times. Bouncing around between 300-400 sucks
Yeah same. It's decent when they are asleep heh.
GoToadGo wrote:lucassot wrote:Giblet1 wrote::( , I still wanted to see if it would do anything during the day/peek times. Bouncing around between 300-400 sucks
Yeah same. It's decent when they are asleep heh.
Even when they're asleep it isn't good enough. 180ms+ will get you killed a lot in the higher difficulties(hell act 2+) if you hit a rough champion pack. The amount of times I've been blown up or mortared due to THINKING I was safe is getting ridiculous and is making me want to stop playing altogether. I'm not even going to bother with Inferno as I know I'll just rage at it all the time. This game is really highlighting the fact that they need to establish an oceanic set of servers if they're going to continue with their online only mindset. 200ms is fine for WoW as the game play doesn't need that split second timing(well PVE doesn't anyway, I can't speak for PVP as I never did that while I played) but at times this game really needs that split second timing we just can't get when we have such high latency.


yeapal wrote:Most people have bandwidth to spare these days. Latency however can never be spared.

Wishbone wrote:D3 game traffic will be allot more data transfer so performance will decrease massively over the same link.



Wishbone wrote:yeapal wrote:Most people have bandwidth to spare these days. Latency however can never be spared.
That's the thing. Yes you'll lower your ping by lessening the TCP handshaking but your still using the same bandwidth so you'll actual throughput will not increase. A ping is only 32 bytes so it will move very fast. D3 game traffic will be allot more data transfer so performance will decrease massively over the same link.
Users browsing this forum: No registered users and 2 guests