Trixxter wrote:I'm probably wrong, but from what I heard Server 14 is like that because its on a host box with a multitude of other servers, way more then 25's box has, which in the end reduces performance on 14, causing the lag.
I don't work for Internode nor am I admin so I have no idea if I'm close to the ball on that.
You're not.

14 and 25 both have their own hardware, they're certainly not with a "multitude of other servers". If they were then the "multitude of other servers" would also experience problems when 14 does.
Having recently played some rounds on 14 I didn't notice any of the lagginess it used to display. Obviously more testing is required but we're not getting complaints so... fixed? We don't know. As we've been pointing out for many months we won't know if the latest changes and updates have improved the situation if nobody plays there.
CB4 wrote:Then again the admins are probably too stubborn to ever admit to being wrong. The changes have worked as intended right? The whinging vocal minority that can be bothered to pester admins or forums must be right?
We're certainly not too stubborn to admit we're wrong, but that's a really great attitude to bring to the discussion when you're hoping for changes to be made to suit your agenda.

Quite a lot of people complained about the imbalances and stacking occuring on #25, far more than any other server. We could have been
stubborn and left the server in its current state, despite all the people asking for something to be done... but we didn't. We introduced an auto-assign plugin that is unobtrusive and simply forces people to use the auto-assign team option.
Has it worked? From the admin side of the fence, absolutely. Complaints about stacking on 25 have dropped to zero and the server is regularly filling up during prime time.
From the player's side? Well until now nobody has said anything to the contrary. It's hard to know the community wants a change if nobody says anything. We went over this when the community wanted some new maps for #25 and some regulars rallied around and gathered some suggestions and the rotation was updated when I saw enough consensus.
Rather than continue this in an unrelated thread you're welcome to start a new one about the auto-assign on 25, your issue with the way it's currently functioning ("it sucks" isn't an issue and doesn't help us make it better) and any suggested changes.
This was implemented because the community wanted something done, but if the community says they're unhappy with it we're more than willing to look at alternatives.
We're not any more stubborn than we are mindreaders.

Communities like #13's know that they need to gather support on the forums if they want a map rotation change, even though admins themselves regularly play there. Keeping the discussion on the forum lets everyone participate, rather than expecting everyone to be on a server at the same time.