RU server plays better than GON #1

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RU server plays better than GON #1

Unread postby Sky Monster » 7 Jul 12, 11:36 am

Baskerville, Flermpick, Wartorn, Pollly and myself played on a RU server last night. We had 400 ping. We were skeptical of Polly's claims that they run fantastically despite the high latency. We were wrong.

Honestly, the server was full for a good 4-5 hours and it played smooth as a babies balls. AI dying when you shoot them/Facs building at a proper speed/Upgrades coming in properly/Almost no red chaining whatsoever. I'd have loved to check out the server FPS but it was enough of a pain to get a commander voted in, let alone an admin.

GON #1 feels like masturbating with low grit sandpaper in comparison. If the Russians can put up a better server than a community run by an Australian ISP... god help us all.

Give it a try. It's called "RU warfare 24/7 no lag" or something along those lines.

I'll still be on GON, since that's home. I would just really really really really really really really like it to have more resources allocated to it instead of having them used on perpetually empty TF2/COD/BF servers.... :cry:
8-)

Freeborne wrote:Well said. I agree with Baskerville!


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Re: RU server plays better than GON #1

Unread postby Rob_OFP » 7 Jul 12, 2:14 pm

Ping unless ridiculously high barely matters in ARMA i'm not sure why its so different from something like counter-strike. I enjoy playing late nights from the United States on GON1 because the quality of players is much better than most of the American CTI servers sadly. Don't ask me why but I feel the majority of my american counterparts do not have the patience for a slower paced game like this so I'm forced to play on oversea servers.

Unfortunately with the ping kicker at 230ms I sometimes spike while flying so to say its frustrating wasting 2 or 3 precious playing hours saving for a Kamov/AH1 to only being kicked is putting it nicely. Obviously no one will listen to me but hopefully some of you natives can nag them to raise it at least 250 again so it reduces my chance of losing 85k Kamovs. BTW I've seen Australians kicked as well after buying expensive planes i'm surprised they do not complain as much.

thanks for listening to my rant.
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Re: RU server plays better than GON #1

Unread postby Rob_OFP » 7 Jul 12, 2:19 pm

One more thing I believe its the massive amount of mods allowed on the server that is causing random crashes, I've played on every quality cti server to date and they have always been forced to reduce addons to simple things such as TGW and maybe Zeus to improve performance. Don't have to believe me just ask the admins of WASP server I'm pretty sure with them having the highest traffic cti server on arma2 they know what they are talking about.

Ballofire- remove all of it besides zeus and tgw files for a week and let the players decide if the game is smoother. Just an idea :geek:

on second thought just tgw. zeus requires cba still.
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Re: RU server plays better than GON #1

Unread postby MarkusNemesis » 7 Jul 12, 4:50 pm

The reason why the GON server sucks is simple.

It's one physical server machine, that is running gods knows how many virtual machines, which are running who knows services.

The Arma server is running on it's own virtual machine running windows server. I believe the two DayZ servers are running on either their own virtual or on the same machine. I guess only Ball0 can answer how it actually is, but I believe it's all down to the starving of resources.

The warfare server goes down to 6 fps when we're all in the lobby at times. So that suggests something is using all the CPU is spikes on the same virtual box.
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Re: RU server plays better than GON #1

Unread postby Hydra » 9 Jul 12, 1:52 pm

Well, no, it's not down to the starving of resources.

The machine in question does use a fair bit of CPU time, but this just appears to be how ARMA2 runs. That said, it never really uses 100% of the available resources, so it's not like we're CPU limited. Nor are we hitting any limits on disk IO/latency or memory.

Just because a machine is virtualised, doesn't mean it will perform like ****. This isn't some dodgy home built server with virtualbox hosting the machines :)

We have DayZ servers running both physical and virtual, the virtualised one doesn't struggle any more than the physical one.The DayZ server uses less CPU than arma2-1.games.on.net. I guess there is a bunch of AI running on the standard server that doesn't happen on the DayZ servers? arma2-1.games.on.net (Normal) has the same resources assigned as arma2-2.games.on.net (DayZ)

I'll let ball0fire do the work to remove any mods etc, since I have no idea what should be there, but at least you know it doesn't look like it's the server.
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Re: RU server plays better than GON #1

Unread postby MarkusNemesis » 9 Jul 12, 2:20 pm

Hydra wrote:Well, no, it's not down to the starving of resources.

The machine in question does use a fair bit of CPU time, but this just appears to be how ARMA2 runs. That said, it never really uses 100% of the available resources, so it's not like we're CPU limited. Nor are we hitting any limits on disk IO/latency or memory.

Just because a machine is virtualised, doesn't mean it will perform like ****. This isn't some dodgy home built server with virtualbox hosting the machines :)

We have DayZ servers running both physical and virtual, the virtualised one doesn't struggle any more than the physical one.The DayZ server uses less CPU than arma2-1.games.on.net. I guess there is a bunch of AI running on the standard server that doesn't happen on the DayZ servers? arma2-1.games.on.net (Normal) has the same resources assigned as arma2-2.games.on.net (DayZ)

I'll let ball0fire do the work to remove any mods etc, since I have no idea what should be there, but at least you know it doesn't look like it's the server.


From what we hear, Ball0 has 0 access to the files on the server and needs someone like you to do the work for him via request. FTP access would go a long way. FTP access to the MPMissions file would be a good start, so that new missions can be added on the fly.

Also, DayZ servers require next to no resources, as they only run at most 200 AI. Warfare runs over 1000, as well as many many many more servers side scripts. How much RAM is the server assigned?
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Re: RU server plays better than GON #1

Unread postby Hydra » 9 Jul 12, 3:24 pm

Yeah, it's not that we don't trust people, it's that we don't trust malicious people (of course, ball0fire isn't malicious, but someone else might be if they see FTP open to them). We would prefer to retain control of our servers, and we often add and remove files for all of our admins as required.

I think that server has 2GB, but it doesn't ever appear to use it all. Usually hovers around 50%-60% consumed memory, total. I guess I could give it a bit more to see how it performs, perhaps it's just ARMA2 not using the resources available to it. I've seen some posts on other forums saying the server isn't using all of the CPU available to it for some reason.
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Re: RU server plays better than GON #1

Unread postby MarkusNemesis » 9 Jul 12, 3:31 pm

Hydra wrote:Yeah, it's not that we don't trust people, it's that we don't trust malicious people (of course, ball0fire isn't malicious, but someone else might be if they see FTP open to them). We would prefer to retain control of our servers, and we often add and remove files for all of our admins as required.

I think that server has 2GB, but it doesn't ever appear to use it all. Usually hovers around 50%-60% consumed memory, total. I guess I could give it a bit more to see how it performs, perhaps it's just ARMA2 not using the resources available to it. I've seen some posts on other forums saying the server isn't using all of the CPU available to it for some reason.


So could you put the two missions that I linked to in the Warfare Balance Discussion directory into the MP missions file? I asked Ball0 on sunday to do so, and he said he'd have to get hold of you. You can get hold of Ball0 for confirmation, but he's not responsive on IRC.
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Re: RU server plays better than GON #1

Unread postby Nekosan » 9 Jul 12, 6:56 pm

I've found the best compromise is to play on German servers, 320ms and they run like LAN servers.
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Re: RU server plays better than GON #1

Unread postby Freeborne » 9 Jul 12, 8:27 pm

Find a server you think is perfect, and ask their admin for a copy of the arma2.cfg, the server specs, etc. Maybe it will help tweak server settings so Warfare runs better.

I don't understand why people think overseas servers run better than local ones. The game doesn't even use over 20Mbps, so I don't see how any overseas servers can be better then our own ones (unless we have stingy old hardware)
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Re: RU server plays better than GON #1

Unread postby [KAOS]-6th » 9 Jul 12, 9:36 pm

You can never underestimate you're local dodgy telstra$$ exchange. Well... never try to underestimate mine anyhow. Overseas or not though aint gonna help if the problem is that close to home. Everytime recently, for me, Arma's been running great BTW.
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Re: RU server plays better than GON #1

Unread postby MarkusNemesis » 10 Jul 12, 1:25 am

So what did you do to the server Hydra? Since you toyed with it, the server is a lot more healthy now.

Here's an image of a milestone moment.

http://www.markus-davey.info/arma/Healthyserverishealthy.jpg
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Last edited by Chucky on 10 Jul 12, 8:39 am, edited 1 time in total.
Reason: [img] to [img-large] tags :)
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Re: RU server plays better than GON #1

Unread postby Hydra » 10 Jul 12, 8:38 am

Heh, it got a nice reboot. It is windows after all.

It wasn't really using much ram but I gave it a tad more when I rebooted the machine. I should have done it in stages of just rebooting, adding more ram, etc etc but you lot probably just want to play, right? :)
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Re: RU server plays better than GON #1

Unread postby Sky Monster » 10 Jul 12, 12:34 pm

:D

That looks fairly impressive, 46 fps!. Really appreciate that Hydra, thanks!

Freeborne wrote:I don't understand why people think overseas servers run better than local ones. The game doesn't even use over 20Mbps, so I don't see how any overseas servers can be better then our own ones (unless we have stingy old hardware)


Maybe you should give it a try sometime... and no, don't join the laggy-as-f*ck US Domi servers. Those really *are* awful.
8-)

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