With regards to the issue of team stacking, noobs, fun balanced games etc, I feel like this could at least partly be addressed by providing a central source of information - like a single new sticky post on GoN or a wiki, for less experienced players to get the latest tricks currently being employed by the elite.
This would help to balance out those that know the most direct paths to winning (destroying bases efficiently – note that I’m not advocating early base hunting here) versus those that circum to the Sunk Cost Fallacy - in this case knowing when to adapt in real-time, rather than keep on going due to time or money investment in AI’s, driving etc. This is something which I myself doing a lot. For example - I may have bought a bunch of AI’s and driven half way across the map, so I feel I don’t want to lose the investment in that by respawning at base to defend it, even if it’s strategically better at that time - if under attack.
Logic of course would dictate that you do the most direct thing to win anyway – for example respawning to defend your base regardless of what you’re doing at the time, using base defenses like metis towers, artillery spam, or flying player crewed tanks over the enemy base – to me some of these are more game exploits than good strategy. For noobs, this isn’t always the case as they aren't familiar with the dynamics of play and therefore the most direct paths to victory.
One example strategy is making use of early game tank captures during town raids (which is completely legitimate compared to others), but for some reason people blow them up instead of locking picking and repairing. Again, the noobs should learn this quickly from the start, amongst other things. Another would be using spotter AI’s to help you TAB-lock from behind cover or just using cover better. And another is satchels for destroying bases, or just knowing what it takes to destroy them. These are things some of us take for granted now and may quietly expect of others.
If ALL players knew how to use the game’s tools, strategies and exploits effectively and equally, I think we would have a much better basis to move on with recommending changes to Warfare itself as improvements. Atm, some games just play like a free-for-all with no consistent or equal measure amongst players, and the noobs have no chance against the elites with their secret skills.
You can find some of these things online if you search long and hard or through trial and error, but a more consolidated resource would be helpful, specific to Warfare BE, with no ranting comments mixed in.