Server allowed modifications

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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Freeborne » 16 Jul 12, 1:09 pm

GON#1 Allowed Sigs:
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[103, acex_sm, anzins, ASR, bi, cba_a2_b2, cba_b123, cba_b145, cba_b148, cba_b156, cba_b160, cba_b175, cba_b179, CBA_v0-3-1, CBA_v0-6-0, CBA_v0-7-2, CBA_v0-7-3, CBA_v0-7-6, Cole, CSM2, DFS, FDF, FOXUS, gdtmod_plants2, gdtmod_under_barrel_grenade_launcher_sights, GLT_ADDONS, HiFi_weapons_BETA, hotze, ibr, iCole, INKO, jsrs14v2, jsrsfa, kond, LandTex_2009_08_17, mas, okt, RHI, RUG_DSAI, saku, SAP, SDP, shacktac, Shezan74, TGW, TGW2.0, TGWSvr, TGW_Thermal, TGW_Zeroing, TGW_Zeroing_REAL, TracersWAR, TracersWAR.pbo, TRSM, trueuser_fov, trueuser_fov_autozoom, trueuser_igui_actionmenu, trueuser_igui_commandbar, trueuser_igui_commandbar_texticons, trueuser_igui_gps_bottom, trueuser_igui_gps_middle, trueuser_igui_gps_top, trueuser_igui_gunhud_bigtext_bottom, trueuser_igui_gunhud_bigtext_top, trueuser_igui_gunhud_default_bottom, trueuser_igui_hud_black, trueuser_igui_text_extrasmall, trueuser_igui_theme_truemods, trueuser_nvgs, trueuser_skybox_bluer, trueuser_skybox_nomountains, trueuser_xhair, VICFA, VopSound, WarFXLighting, WarFXPE, WarfxPE.pbo, warFXsunlight, WarFXWEPS.pbo, x_trueuser_igui_actionmenu_noicons, x_trueuser_igui_text_hideammocount, ZEU, ZEU_test, zGuba, bi2]


I don't think new CBA keys have been added on GON for over 6 months. The latest version I see in that list in v.0.7.6 which was released 12 months ago. Try grabbing that version here:
https://dev-heaven.net/projects/cca/files
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Ball0fire » 16 Jul 12, 1:12 pm

b179 is actualy the latest key, that was added a couple weeks ago, the only problem is i didnt know that cba now requires all 3 cba's to work in CO

so i'll have to get the a2 and oa keys put on
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Ball0fire » 16 Jul 12, 5:05 pm

and just to increase my post count some more

i believe the other 2 cba keys have been uploaded

so thats cba_b179.bikey, cba_a2_b8.bikey and cba_oa_b6.bikey


and i just hope to god that they havnt released a newer one in the last week or so

/me checks ... nope still the same one on armaholics here

http://www.armaholic.com/page.php?id=6231
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Gunso » 16 Jul 12, 5:22 pm

I just tried using sixupdater and launching the game. nope the server still dont accept cba oa and cba a2. I tried to delete the pbo not signed but stop when i notice the cba folder will be empty if i do that XD

maybe the server need a restart 1st.
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Freeborne » 16 Jul 12, 9:22 pm

Yeh, pretty sure you need to restart server before the new keys are loaded.
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Ball0fire » 17 Jul 12, 12:57 pm

yeah try it again


if still no go, then i give up they all in there and should be working
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Brunius » 23 Jul 12, 4:18 pm

Can't seem to find the version of CBA that the server is using. Anyone able to link it?
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Ball0fire » 23 Jul 12, 4:26 pm

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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Brunius » 25 Jul 12, 4:05 pm

That tries to kick me whenever I use it.
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Hawker45 » 25 Jul 12, 4:15 pm

Came here for help with the CBA addons. I see people are having the same troubles. Mine have been updated through six and still a no go.
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby sabretas » 25 Jul 12, 5:42 pm

i am running 0.7.6 i gave up after i got a version working lol

download at https://dev-heaven.net/projects/cca/files
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Jimieus » 3 Aug 12, 5:55 pm

So is there a revised, concrete list of the allowed mods? Sure would be handy to know for sure. Have only just got back into ARMA and would love to know what mods I should get.

Any suggestions or help would be very much appreciated!
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Baskerville » 3 Aug 12, 6:02 pm

On page 1 there is an older list, the mods that have been disabled since then have been SLX, Pistolified and ASR AI reloading.

On page 20 there a more detailed post as well

I'd personally recommend TGW Vehicle Fixes, TGW Thermal Weapon Scopes, Blastcore FX and the J.S.R.S soundmod plus GLT Backpacks

Spose you'd need CBA as well https://dev-heaven.net/attachments/download/15957/CBA_v0-8-3.zip only put the @CBA folder in you don't need the other two in my experience

JSRS http://www.armaholic.com/page.php?id=11549
Blastcore FX http://www.armaholic.com/page.php?id=12975
TGW Thermal Scopes http://www.armaholic.com/page.php?id=11589
TGW Vehicle Fixes http://www.armaholic.com/page.php?id=12127
GLT Backpacks http://www.armaholic.com/page.php?id=11497

If your going to use the Blastcore mod you NEED this http://www.gamefront.com/files/20359021%20...%20Keys.rar//

What a long winded post...

OH here is a list of all allowed signatures if you want more mods http://arma2.swec.se/server/data/110680
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Instinx » 3 Aug 12, 7:07 pm

Can we get Saku's new reduced sun glare added to the server?

http://www.armaholic.com/page.php?id=64 ... light=SAKU

can't get on the server with it.

Also to the above, i recommend shacktac movement. Those doors will trouble you no more haha.
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Re: Mods that are allowed on the server ****LOOK HERE***

Unread postby Hawker45 » 3 Aug 12, 7:53 pm

Is anyone else still having problems with CBA? I still can't join the server. Vanilla blows...

EDIT: Just reinstalled all of my mods through Six and it seems to work now, even though it's still the same version i think.
Last edited by Hawker45 on 3 Aug 12, 10:13 pm, edited 1 time in total.
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