There are actually four classes by the way, not that I bothered using the slayer. There are also various gadgets ranging from grenades to medkits that can also be looted and equipped, though they are a bit lacklustre towards the end game. I also thought Krater was quite a flawed game, but I nonetheless finished it and enjoyed it for the brief 15 hours with abrupt ending. I do agree that the party mechanic is quite flawed, as the story seems to indicate continuity with the characters you're using, but the gameplay encourages you to treat them as expendable and interchangable. Though I actually found it more efficient in the longrun to upgrade existing characters, as even though it cost 23k to turn a starting character into one that could get to level 15, replacing all the boosters and implants equipped to that character was not cheap either.
Last edited by Jez
on 3 Jul 12, 10:03 am, edited 1 time in total.