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Tim Colwill wrote:Sad news. I really like Prototype
Best of luck to all the Radical staff laid off as part of this.
Update: When reached for comment, Radical parent company Activision sent Kotaku the following statement:
Although we made a substantial investment in the Prototype IP, it did not find a broad commercial audience. Radical is a very talented team of developers, however, we have explored various options for the studio, including a potential sale of the business, and have made a difficult conclusion through the consultation process that the only remaining option is a significant reduction in staff. As such, some employees will remain working for Radical Entertainment supporting other existing Activision Publishing projects, but the studio will cease development of its own games going forward.
exe3 wrote:I hate that in this day and age 2 million sold units isn't considered a commercial success. What happened to the days when breaking a million copies was cause for celebration? Oh yeah, CoD.
Such a shame too as Prototype was fun.
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