by Makena » 25 Jun 12, 1:00 pm
Snixtor wrote:Metacritic isn't a particularly good correlation for the financial success of a title though. Take a look at CoD: Black Ops for example. Averages less than 90 on all platforms, has truly
woeful user scores. Yet it's the best selling game in the USA to date -
http://en.wikipedia.org/wiki/Call_of_Du ... _Ops#SalesNow you could argue that EA, were they the publisher, would have simply tried to "polish" the game in such a way that the review scores improved. But it's entirely feasible that the very things that gave the game lower review scores, are the
same things that gave it huge financial success.
Critical success, financial success, variety. These may be overlapping concepts, but at the extreme boundaries (and 90+ Metacritic is an extreme boundary), they can push in rather different directions.
I do see and understand your point, but the user score of Black Ops is a very poor example, many angry users gave it scores of 0 - 4, which even if you don't like the game, it's still a very complete, functional and playable package, so the score is unfairly skewed toward a lower number. (If you like that genre of game (Arcade shooty GIANT EXPLOSIONS), then it's a good game in that area).
I don't see anything to suggest EA is unhappy with games they've published that didn't get the 90+ result, it's just a stated goal that they'd like that to happen.
Which, as I've said, isn't a surprise, and I don't even think it's news. If Holden or Ford came out saying "We want all our new cars to get 10/10 reviews", people would simply go "Oh that's a nice goal, I hope they're investing in the right areas/areas of weakness/whatever it'd take to get to very high scores".
If the quotes provided were "We want 90+ metacritic scores regardless of anything", then it might be worth getting annoyed at them, but simply saying we want to get good reviews, I think looking for negatives in that, is being negative toward EA for the sake of being negative.

