Legal Opinion: How Cloud Gaming Turned Piracy Into Espionage

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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Bluefire » 10 May 12, 10:42 pm

Erm.. "Path of Exile is a free online-only action role-playing game..."
Should it be given out for free ?... well seeing as it is free... probably.
Want to give your game away for free to everyone .. and make it online only.. well whatever...
Make a single player game, expect people to pay for it, limit when and how they can play it.. Yeah.. not so much.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Marius » 10 May 12, 10:44 pm

Noo what I was getting at is that Path of Exile is a Diablo-clone, but its business model depends on being online-only.

I've paid $10 to access the beta so far, and they also sell game enhancements through the item shop. Rather than Diablo's box sales and auction house cuts, they make money through other things.

But they can only make that money online.

The point there is that sometimes the best way for these games to be viable is to be online. I fully agree with others that a big part of D3's online-only thing is the money they can make. But I don't mind given that money is used to drive the quality of Blizzard's games.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Bluefire » 10 May 12, 10:51 pm

Add a cloud bank which will allow you to transfer things between your toons.
Add a few 2+ player dungeons..
Add SOMETHING.. ANYTHING that is of benefit to the player if you are going to require a 24/7 connection.
They havent offered anything... I dont mind DRM.. as long as it doesnt interupt my gameplay.
Want to interupt gameplay with your DRM .. fine.. balance it with something else.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Marius » 10 May 12, 10:52 pm

Bluefire wrote:Add a cloud bank which will allow you to transfer things between your toons.
.


You're in luck! D3 stash is shared account wide. :P
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Fireslide » 10 May 12, 10:53 pm

There is a shared stash and shared gold between all your characters in Diablo 3.

I'm also confident that completing inferno mode is going to require teamwork. Doing it solo will be very challenging.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby poida » 10 May 12, 10:54 pm

Bluefire wrote:lol.. how many ways to explain this...

CoD is a single player game, multiplayer is just an addon (even if it is balanced)
D3 is a single player game, multiplayer is just an addon (even if it is balanced)
You can complete both without multiplayer.
Hell CoD is more multiplayer than D3.. CoD has additional maps for multiplayer.. D3 doesnt even offer that.
WoW/GW2 are both multiplayer games at their core you cannot complete (or even SEE) the entire game without other players.
Single player does NOT require an internet connection.


CoD is FPS, the diablo series is an action RPG.
CoD SP is completely different to CoD MP.
Diablo in solo play through isnt much different that Diablo with 4 players.
they're totally different beings.

the diablo series especially DII onwards is massively community based. because you decided to not to enjoy the online portion of the game doesnt mean its a single player game with a multiplayer option. its much more a co-op MP game than it is a SP game especially after DII and the online community and economy it had built. the fact that its always online is for a few reasons, security for one, but also to establish a massive community which will keep both the developers and players alike interested for years, and hopefully if DII was any example, decades to come.. if you dont like the way Blizzard develop their games, thats fine, dont buy it. but dont be a **** tool and pirate it.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Bluefire » 10 May 12, 11:00 pm

LOL see :) its not hard to make me happy (wasnt aware of shared stash) Im an altoholic so shared bank is enough to make up for the DRM requirements to me.
It may not be for others.. but for a game that cost me $0.

They really need to advertise things like that better, yes we require 24/7 connection.. but in exchange you get access to.. 1: shared stash :P 2:..
whatever.
Edit: Its still a single player game tho :P
Its just nice they are adding compensation for their DRM choice :)
Edit2: lol@poida why would anyone pirate a free game ?
Last edited by Bluefire on 10 May 12, 11:03 pm, edited 1 time in total.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Fireslide » 10 May 12, 11:02 pm

All the information is out there. Just helps if you don't get blinded by rage by the article headlines all the time :)
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Marius » 10 May 12, 11:02 pm

Well, that's a fair point. I could have put that in the article in the benefits section.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Bluefire » 10 May 12, 11:11 pm

lol fireslide, headlines :P pish, was arguing with the content of the story/posts not the headline, mari always likes to defend the "bad guys", DRM, False advertising, origin.. So each time I'll argue with him..
Might even convince him he's wrong one day.. but I doubt the lawyer in him will let him admit it if I do ;)
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Marius » 10 May 12, 11:12 pm

Defend the bad guys... wut.

I've consistently argued that the Mass Effect 3 ending is the worst gaming travesty ever created.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Bluefire » 10 May 12, 11:16 pm

Hmm guess I read wrong with all those /quotes in the me3 threads, then could have sworn there was a defense re: 16 endings and someone attempting to sue bw for it.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Marius » 10 May 12, 11:20 pm

Well, I said that Bioware stuffed up, but were on the right track of making up. I actually called it a week before the US Better Business Bureau said that line.

I don't defend people out of playing devil's advocate -- I'm just accurate. :P
Last edited by Marius on 10 May 12, 11:35 pm, edited 1 time in total.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Bluefire » 10 May 12, 11:23 pm

MmHmm :P Making me think I was loosing my damn mind for a minute, was trying to find the damn thread to make sure I wasnt.
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Re: Legal Opinion: How Cloud Gaming Turned Piracy Into Espio

Unread postby Otto-matic » 10 May 12, 11:30 pm

I'm sure I'll adapt to what is a business DRM system. Doesn't mean I have to like it and shutup. From a consumer standpoint, DRM components are a burden.

So too bad Fireslide, I'm going to complain about every game that requires online when it doesn't 100% need it :P. It may be fairly inevitable as companies increase control over their games to squeeze out more profit, but I don't see this as a good thing for me, the consumer.

What happened to when people were so angry about Ubisoft and their online only DRM (that has failed a few times)? Is it because it's Blizzard all is forgiven? Or is it that people have short attention spans?
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