Guild Wars 2's lead designer Eric Flannum has revealed some more details about how the game will handle server transfers. Players will be asked to choose a Home Server, which determines where they will fight from in World vs. World battles, but will be allowed to play on any other server where they have a friend as a 'guest', for free.
ArenaNet will allow you to change your Home Server once every seven days by paying a fee, but changing Home Servers renders you ineligible for any World vs. World bonuses from the current match at the time of your transfer. Read more details over at PC Gamer.
Source: PC Gamer
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