Analysis: Has Treyarch Addressed the Complaints With Black Ops 2?

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Analysis: Has Treyarch Addressed the Complaints With Black Ops 2?

Unread postby News Portal » 3 May 12, 1:46 pm

Yesterday's reveal of the leaked [app=8801]Black Ops 2[/app] actually managed to surprise a few people by offering a near-future robotic warfare scenario instead of the usual fare. James O'Connor has been digging through the facts to find out one key thing: have Treyarch addressed the complaints that have built up over the years, or is Black Ops 2 destined to be another nameless title on the pile?

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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby Mythor » 3 May 12, 1:58 pm

Six months too soon to analyse whether complaints have been addressed. Most of this is speculation this far out.

Revisit the idea when there's a substantial amount of information and hands-on things happening, it's way too early for it now.
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby witcher01 » 3 May 12, 2:00 pm

most of this is about single player..

but no one buys COD games for single player its all MP..got an analysis on this ?
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby Drakand » 3 May 12, 2:00 pm

Mythor wrote:Six months too soon to analyse whether complaints have been addressed. Most of this is speculation this far out.

Revisit the idea when there's a substantial amount of information and hands-on things happening, it's way too early for it now.


+1 perhaps you could review this article at the time with more information, see how things have changed with information reveals during the difference in time.
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby the_blah » 3 May 12, 2:13 pm

while this article may come a bit early, there are a lot of people out there who are just against COD straight from the get go, they see a trailer and there mind is already set to "well here is another piece of COD ****", the article just puts out some of the finer details which many people have over looked

It may well be a **** game, but until we know more about it and see how it performs you can't really pass much judgement
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby RSOblivion » 3 May 12, 2:16 pm

One thing I do find funny is those who hate CoD feel so impassioned they need to post that dislike every possible attempt, usually favouring some fanboy love of another shooter (be it BF3 or otherwise).

Having played a fair amount of both I find both lacking in many many areas. MW3 is selling worse than Black Ops did for a very good reason. There is no fun in it, especially on PC. I only play it for competitive purposes now, for fun I'll have a game of Black Ops (or if there were people still playing, World at War or even MW1 on occasion).

I'm looking forward to finding out more information on Black Ops 2, not ready to consign it to the bin of failure just yet.
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby elliotENGi » 3 May 12, 2:34 pm

I'm a sucker for sci-fi and really like that they're doing someting really quite new as far as COD. I don't have high hopes for it being anything other than Call of Duty: GIVE IS YOUR MONIES 4, but maybe I'll enjoy giving them my money this time haha.
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby AndyGT » 3 May 12, 3:39 pm

witcher01 wrote:most of this is about single player..

but no one buys COD games for single player its all MP..got an analysis on this ?


SP usually sucks on fps'

bf3's was terrible, only played a few levels.

who are we kidding we only get these games for the multiplayer!!!
?
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby Zombywolf » 3 May 12, 3:45 pm

originally, i got the first few cod's EXPRESSLY for SP...they were good at it.
tired of playing the same thing over and over with cod.
BF3 was... similar - in the way it IS kind of getting quite difficult to come up with a compelling story these days it seems :/

just so long as everyone can avoid being as bad as BF: BC2's storyline...
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby Tucky » 3 May 12, 3:56 pm

**** dedicated servers and **** mod tools I dont understand why they cant do it ON TIME
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby cyclobs » 3 May 12, 4:18 pm

i don't hate on CoD.. i just hate on **** games :)
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby Jez » 3 May 12, 4:54 pm

Mythor wrote:Six months too soon to analyse whether complaints have been addressed. Most of this is speculation this far out.

Revisit the idea when there's a substantial amount of information and hands-on things happening, it's way too early for it now.


Indeed. I'm trying to remember if there was a similar will they or won't they with regards to the first Black Ops and dedicated servers.
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby DoHo_ » 3 May 12, 5:43 pm

Thoughout CoD4, WaW and Modern Warfare 2 whenever I play online I always seem to drop dead, only to see in the replay that the guy had been shooting at me for some time before my screen gave me any feedback. This problem was across all 3 games on both 360 and PC (so 6 games total), AND I noticed it during the MW3 free weekend. I want this **** fixed. I am SO annoyed when I drop dead and think "Well hang on what happened there?" and see in the replay a guy with a shotgun who shot me 3 or 4 times.


I also don't like the mantra of an hours worth of action in a 10 minte timeframe. Lear to pace the games for frigs sake.

those are two things *I* want addressed before I even consider anything else.
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby Hotblack » 3 May 12, 8:12 pm

If it's run on the same engine it's gonna be ****
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Re: Analysis: Has Treyarch Addressed the Complaints With Bla

Unread postby RSOblivion » 4 May 12, 1:07 am

DoHo_ wrote:I am SO annoyed when I drop dead and think "Well hang on what happened there?" and see in the replay a guy with a shotgun who shot me 3 or 4 times.

Watch some replays of people who are good. Watch how they play and learn the maps.

The other thing is your ping is massively important. With a 200ms ping you are 0.2s behind the action of the server. This gets magnified with Peer to Peer networking as seen in MW2 and MW3, where you are at the mercy of the lowest ping in the game unless you are host. Hence the reference to host advantage.

The good players can notice the difference between a 50ms ping and a 90ms ping. Really sharp players can notice the lag time for the registering of a mouse click plus the ping of the game to the server (usually the response of the mouse to the game is about 10-30ms with a decent laser mouse with good switch gear) which can tip the balance against you again. Minimising that lost time can mean the difference between frag and fail.

If you are getting surprised by shotgunners, probably need the sound turned up a bit or proper surround sound headphones. They are also a fundamental part of the game. TBH seeing an enemy is only part of the battle. You need to react to the sound just as much if not moreso.

Though the ultimate piece of information is the map itself. They give so much information on movement and potential danger areas that learning to use the map properly is just a required capability to survive ingame. This is made far harder by the **** networking of MW2 and MW3, which can be seen in direct comparison to the map workings of Black Ops, World at War and MW1.
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