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exe3 wrote:I got turned off by the trailer how you (and everything else) is stuck moving one square at a time. Sorry.
Bugalugs McScruffin wrote:Quick question about the new review system? Why do you have a list of positives and negatives instead of a score?
Bugalugs McScruffin wrote:But you've given it a score.
well at least it's less polarizing than a hard number score...Bugalugs McScruffin wrote:
But you've given it a score.Kotaku had this problem ages ago. People stopped reading the reviews and just checked whether the game had more positives than negatives. It's still a score, unfortunately.
Legend of Grimrock
It's good.
Big Rigs: Over the Road Racing
It's bad.
vcatkiller wrote:Yep, next step simplified reviews of the future, for the "TLDR" generation:
Bek wrote:Strange that you say it has no story to speak of as I seem to remember blog posts that mentioned some story elements, something to do with the ending perhaps. Very keen for the editor too, wouldn't mind making some custom dungeon tilesets or puzzles of my own.
Syncourt wrote:Would you say the atmosphere alone would make it worth the purchase? Given that you are willing to deal with the other cons of course.
How good are the sound effects?
Bugalugs McScruffin wrote:But you've given it a score. Kotaku had this problem ages ago. People stopped reading the reviews and just checked whether the game had more positives than negatives. It's still a score, unfortunately.

Tim Colwill wrote:My apologies everyone, it is out on Steam on the 11th, but I guess that means US time! Perhaps later tonight.
Bugalugs McScruffin wrote:But you've given it a score.Kotaku had this problem ages ago. People stopped reading the reviews and just checked whether the game had more positives than negatives. It's still a score, unfortunately.

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