by RSOblivion » 29 Mar 12, 4:54 pm
DLC didn't create the problems, it started a few in CoD by forcing players without the DLC to get kicked out of MP games etc...
Using DLC as a battering ram is going to alienate customers, using it to build on the game is going to attract customers and provides a much more fluid service than shop bought stuff. The whole shop mentality is one borne of convenience anyway, but it's falling out of favour due to high costs compared to online and now price fixing to try to recoup losses from online retail sales.
DLC can be used for positive or negative (EA is probably the worst offender here, though Activision are chasing hard with the CoD map packs...). Personally I'd rather release DLC after about 1 month of game release with new stuff completely to diversify or extend both single and multiplayer aspects (assuming the game has both) or to focus on single or mp for each pack. It means the primary game can be retailed for less, attracting more purchasers and the DLC is keeping the revenue up for the company to produce more for the game and support is continued for the game longer after release.
But that's just my view
