by Syncourt » 23 Mar 12, 12:32 pm
Looking at the marketing data [for survival horror games] the market is small, compared to the number of units Call of Duty and all those action games sell
Any market is small when you're comparing it to the Call of Duty series...
I think their statements are pretty false anyway, only 2 of the people I know who enjoy RE are shooter fans. Many of them are casual gamers and just plain horror fans. Yet many shooter fans I know did not like RE5 especially due to not being able to move and shoot simultaneously.
watched RE5 gameplay first level and WTF, u go in shooting a heap of guys, take hits, was ****.
know why i stopped playing this series.
RE1 & 2, all about not getting hit once and was more slow paced zombie action, you had to be perfect to survive. the suspense of not knowing what was in the next room and the boss zombies, OMG was so intense.
My bets are that wasn't on professional difficulty. Professional difficulty has loads of one hit kills, particularly if you aren't wearing the armoured vest. To the point it's near impossible to complete solo because your AI partner constantly gets downed in one shot.
The big problem is that you can't get that difficult feeling first time you play because it is locked until you finish the normal difficulty. Then by the time you finish the normal difficulty you have an abundance of ammunition, weapons and upgrades.
If you start on Pro difficulty and don't take in weapons/ammo from your previous games, or better yet just wipe your inventory fresh. It provides a very, VERY challenging experience. I'd even go as far as to say it's at least twice as hard as the previous RE games.
There are actually a few enemies in the game that do kill you in one hit on any difficulty. The crocodiles, the mutated cockroaches and the chainsaw guys just of the top of my head.