by Bronze_D » 9 Mar 12, 2:57 pm
Ball0fire wrote:world of tanks like rounds
in a first person view mech game
i'll play that

Well let's hope they at least get the role of the mechs and the mix better than world of tanks, because in world of tanks when push come to shove, ultimately there is no use for some of the tank class (like light tanks) despite their intended role because the other tank class can do the job good enough and contribute more in other fields the light can't do.
The theory is nice, but in world of tank case, the theory also failed hardcore in practice. You get maybe a few medium tanks to spot, and the rest just filled with heavy tanks and SPGs. Light tanks? what's that?
So here's hoping Piranha got it working right in MWO.