by c0mc0 » 27 Feb 12, 5:01 pm
I'd wager it's the "we hate EA/Bioware" cry that is going out at the moment. It will swing back to Activision as more information leaks out about the new COD game.

It's strange that people get so upset about day one DLC. It's like they believe that if the dev has completed work before the arbitrary release date of the game, it should be included in the game, regardless. That is a little naive - there's a little bit more to it than that.
If the majority of dev time for a DLC is art assets (say, new skins, for example), then the art was likely finished before the game was released in the majority of cases - as soon as the art for the full game was complete they would have gone to work on the DLC content while the game continued through the beta / bug hunting process. Same goes for new levels/mp maps etc.
At the end of the day, if you don't think DLC is worth it - don't buy it.
I'm with Tim though - if they
have stripped core story elements out of the game to sell them as DLC, that's pretty poor. DLC, IMHO, should be for addition scope, variety or new elements to a game. Not as an excuse for a pay-as-you-go storytelling experience that guts the core game.
But if the same people that are arguing that this is the case are the ones who feel Bioware "attacked" their fans over the Hepler debacle, then I'll kindly wait to see what reality actually bears out.
