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PieSeXual wrote:Its funny this article should be posted now, I've been looking for an MMO to play that isn't WoW. I was thinking about giving WAR another shot, but I've decided against it. Just reading what you've written here intrigues me, I'd question just how possible making a game world that truly shifts with player actions would be, for example losing towns people are too lazy to defend, actions leading to broken quest chains or how you could make a flexible quest system that changes with actions. It'd all be a hell of a lot of work and would be extremely difficult to maintain. But I'm not terribly concerned with all that, because RIFT looks interesting, even if its only slightly different, or just pretends to be different when it really isn't that much.
I actually just went and looked at both GW2 and RIFT and watched the latest video each had to offer. Both appear to be visually compelling to me and look to be shaping up nicely, like I've said above I'd question how possible a wholly shapeable world would be, but they both seem to make their best efforts to make the world come alive. As a "second best" I'd say this is pretty good going. For me though the GW2 video presentation was better than the one for RIFT, the latter still looked to be top notch though so I'll be sure to keep my eyes on both.
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