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Melee: BAB + strength modifier + nature sense + epic prowess (unless a ranged weapon is equipped) + unarmed weapon focus feats (if unarmed or using a creature weapon) + effects
Ranged: BAB + dexterity modifier + weapon attack bonus + effects



André Axe'm wrote:Well the invocations are spell like feats. So you can't have more than 2 per round anyway.



Drudackus wrote: Topic 1
The new classes in the Wiki:
Bonus Epic Feats: Warlock, Favoured Soul and Shaman can take Great Charisma and a second Great <attribute> which matches the ones they recieve at levels 5, 10, 15 & 20. ie, Great Strength, Great Constitution and Greate Dexterity respectively.
The Psion lists Great Charisma and Great Strength, whereas I would expect it to be Great Intelligence, based upon the above precedents.
Q1a) Is this correct, or just a simple copy and paste glitch?
Q1b) Are there descriptions available for the new feats, eg. Domination, Neural, G.Telekinetic, etc? If not, happy to wait.
Drudackus wrote:Topic 2
Invocations
Each of the classes can imbue their invocation with Fire (Warlock), Light (Favoured soul), Vines (Shaman) and Charm (Psion).
Q2a) At face value this appears to mean Warlock invocation cause/add fire-based damage. Yes/No/Other?
Q2b) Simliarly, the Favoured soul's invocations cause/add divine damage. Yes/No/Other?
Q2c) Psions can imbue their invocations with charm. Does this mean they focus on mind-affecting abilities? If so, how? If not, then what does it mean?
Q2d) Shamans can imbue their invocations with vines. Does this mean the can create entanglement/movement hampering effects like the druid "Mine Vine" spell? If not, then what does it mean?

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