Melee: BAB + strength modifier + nature sense + epic prowess (unless a ranged weapon is equipped) + unarmed weapon focus feats (if unarmed or using a creature weapon) + effects
Ranged: BAB + dexterity modifier + weapon attack bonus + effects
André Axe'm wrote:Well the invocations are spell like feats. So you can't have more than 2 per round anyway.
Drudackus wrote: Topic 1
The new classes in the Wiki:
Bonus Epic Feats: Warlock, Favoured Soul and Shaman can take Great Charisma and a second Great <attribute> which matches the ones they recieve at levels 5, 10, 15 & 20. ie, Great Strength, Great Constitution and Greate Dexterity respectively.
The Psion lists Great Charisma and Great Strength, whereas I would expect it to be Great Intelligence, based upon the above precedents.
Q1a) Is this correct, or just a simple copy and paste glitch?
Q1b) Are there descriptions available for the new feats, eg. Domination, Neural, G.Telekinetic, etc? If not, happy to wait.
Drudackus wrote:Topic 2
Each of the classes can imbue their invocation with Fire (Warlock), Light (Favoured soul), Vines (Shaman) and Charm (Psion).
Q2a) At face value this appears to mean Warlock invocation cause/add fire-based damage. Yes/No/Other?
Q2b) Simliarly, the Favoured soul's invocations cause/add divine damage. Yes/No/Other?
Q2c) Psions can imbue their invocations with charm. Does this mean they focus on mind-affecting abilities? If so, how? If not, then what does it mean?
Q2d) Shamans can imbue their invocations with vines. Does this mean the can create entanglement/movement hampering effects like the druid "Mine Vine" spell? If not, then what does it mean?
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