Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby temmink » 12 Apr 10, 10:51 pm

A Sam Fisher Action Figure with real karate chop action!
Basically, Sam pulls the string and throws mini-Sam into battle where it makes some scratchy voiced, pithy remarks and draws the attention of the guards giving Big Sam the opportunity to quickly and easily dispatch them. Mini Sam also folds neatly away and slips into Big Sam's belt for easy storage and transport.
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby 10dollars » 12 Apr 10, 11:25 pm

Sam Fisher Auto-Tweeter

The Sam Fisher Auto-Tweeter (SFAT) allows Sam Fisher to not have to type out his Tweets. It automatically checks for any changes in Sam's activities, such as if he's recently killed a high-ranking Mafia boss. It AUTOMATICALLY Tweets it!

No Longer will Sam have to type out (let alone get to a computer) his 140 word Tweets while on a hard mission, this handy device addon seamlessly integrates with his forearm computer device. Also available at iPhone/iPad applets!

But Wait, There's More! not only will it Tweet if he's killed people of importance... IT TWEETS WHAT HE'S ATE FOR BREAKFAST! As well as any weight changes, stress levels, nicotine levels, sweat levels, and general well-being levels, it will Tweet them so the world can know what the hell he's doing right at that very specific moment!

See it in action!

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Available now for Twitter.

Watch out for the new Facebook applet! Same features, but with PICTURES for that awesome kill shot!
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby ben bruce » 13 Apr 10, 11:56 am

i would give sam a remote control buggy to use.this buggy would have video feed to a monitor on his controller so that he could see where the enemies or objectives are without being seen.if the enemies did notice the buggy you could hit a self destruct button to blow up the buggy & take out some enemies with it!
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby xtc_rush » 13 Apr 10, 3:42 pm

for those times when you need to reach out and touch someone , not just blow their head off , Nokia brings you its latest phone/firearm

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disclaimer: Nokia take no responsibility for call related deaths
we understand Vodaphone customers may wish to use device to end their crappy contracts perminantly


Also for the SNAG SPY of the future

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Do you really need to kill all the bad guys , perhaps just dazzle them with a lil flash and glamor while you make your get away , the Glitter gun comes with up to 4 gorgeous colors and stylized glitters .... be the envy of the gun battle with this simply funtastic item in your arsenal.
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby Slashee the Cow » 13 Apr 10, 4:03 pm

Introducing the latest in anti-whoever you need to kill devices, the Hey Doofus (because anybody who thinks they can come out of an encounter with Sam without ending up in a pool of their own blood is one).

All your questions will be answered by this comprehensive visual demonstration. Due to the limited technology those of you who aren't spies posess, you may find it beneficial to wait for the title card to come up before watching the video through.
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby joelh » 13 Apr 10, 7:27 pm

WALL-HACK GOGGLES

see your enemy... THROUGH WALLS!

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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby Skuzzer3k » 14 Apr 10, 2:24 am

Keeping it simple.

Name of Gadget: Marbles
These small round balls are here to keep you out of trouble when your real ones put you in it. Simply throw them in the path of an unsuspecting enemy for humorous results.

Results may include:
• Falling on their **** causing a distraction as others come what all the crying is about.
• Accidental firearm discharge which may lead to injury or death to self or others.
• Continuous forward movement off a cliff, over a rail or into a mulcher.
• Used to play a simple game of marbles when Sam isn’t killing someone.

Marbles can also be thrown into enemy coffee in hopes of choking them before their shift beings or to watch another individual man handle the enemy so you don’t have to, of course I mean interrogation. What were you thinking?
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby MoJo_Flying_Chimp » 14 Apr 10, 3:23 pm

M.R.D
Magnetic Resonance Device


Introducing the ULTIMATE espionage and sabotage tool.
An M.R.D can be be attached to an Agents forearm and controled by their wrist device.

Function: Allows a user to create specific directional magnetic fields. (see below for abstract on how)

Concept uses: Magnetic fields can create two things depending on surroundings. 1. Physical force by attraction or repulsion. 2. Electrical currents through conductors.

How it works Abstract:
- All objects affected by magnetic fields act as magnetic aerials.
- To be able to wirelessly detect a magnetic aerial, it must be inside a magnetic field which is oscillating at that aerial's magnetic resonant frequency.
- Common items share similar shapes and compositions, so could be detected by pre-programmed magnetic resonant frequencies.
- When these aerials are detected. A directional magnetic field can be applied to the aerial to suit any magnetic affect desired, such as movement or electrical current flow.

Example program patterns:
- Standard frag grenade pins.
- Common gun mechanisms such as bolts, safeties, trigger springs, magazine retention clips.
- Lighting Circuits.
- Camera Circuits.
- Power supply transformers. big or small.
- Motor Windings.
- Lock mechanisms.
- Currently in development Beta stage is the ability for an agent to program patterns in the field. Although this will require a 60+ seconds to process, an agent potentially could program the patterns of their current adversaries weapon of choice; while in the field.

Practical Uses by agents in the field:
Potential is limitless. All while hiding within a 10m radius an agent could.
- Pull the pins from every grenade carried by any enemy in range. While they are still attached to them.
- Render enemy weapons useless for a few seconds by jamming their weapon. Depending on the weapon type and avaliable patterns. Ie, dislodge trigger spring, de-cock a bolt, turn on the safety.
- Drop magazines out of enemies weapons.
- Pull the trigger of enemy weapons, potentially causing friendly fire and retailiation on each other.
- Overload common electrical circuits creating dangerous arc flashes.
- Turn on motors remotely.
- Disengage vehicle brakes.
- Turn metal fences into large electric fences. Again with Arc danger.

The potential is limitless. Our development team requires agents to test in the field and determine more uses that we can program in as their experiences increase. Volunteer now!
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No Noob tube or Rocket abuse. You can use all the different weapons and actually kill people. Great place to play! Join it and watch it stack up!
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby Makena » 14 Apr 10, 3:59 pm

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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby DjVu » 14 Apr 10, 6:33 pm

Edit: You can click the image again to enlarge it so the text is actually readable

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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby Ishraqiyun » 14 Apr 10, 9:34 pm

I call this new gadget the SarCannon © ™ It is a small handheld cannon that Sam can carry around with him, when activated it assails his enemies with the razor sharp sting of sarcasm.

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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby MoJo_Flying_Chimp » 15 Apr 10, 8:58 am

When are the winners announced?
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby Slashee the Cow » 15 Apr 10, 9:47 am

MoJo_Flying_Chimp wrote:When are the winners announced?

Maybe you should read the T&Cs.

11. Judging of all eligible entries will be completed by and winner(s) announced by 11:59pm ACST on April 16 2010, at the Internode offices located at 150 Grenfell Street Adelaide, SA Australia 5000
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Re: Win! 5 x Splinter Cell: Conviction (Xbox 360) and backpack

Unread postby MoJo_Flying_Chimp » 15 Apr 10, 9:54 am

Touche good sir.

Rightly smacking me down
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