Risen 2: Dark Waters

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Risen 2: Dark Waters

Unread postby News Portal » 22 Feb 11, 11:59 am

When they’re not firing up the coals of cadaverous discussion with their work on Dead Island, Deep Silver are busy giving RPG fans a cosy warm Radox bath (er, yes, this analogy is getting a bit out of hand) with the news that Risen 2: Dark Waters is well on the way – and it’s got pirates in it. Loads of them. Can we expect insult sword-fighting in amidst the invisible stat-rolls? Probably not, that’s ridiculous. And nothing rhymes with ‘orange’.

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Re: Risen 2: Dark Waters

Unread postby imcloughy11 » 22 Feb 11, 12:03 pm

Awesome, i really enjoyed Risen. Shame it will probably be a buggy mess. Also, the moral choices only tend to matter when the character is likeable, which pirahna bytes has never really managed to pull off. (imo) I enojoy the games more for the interaction with the world and dungeon crawling, rather then the uninteresting plot.
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Re: Risen 2: Dark Waters

Unread postby coatsy22 » 22 Feb 11, 12:16 pm

imcloughy11 wrote:Awesome, i really enjoyed Risen. Shame it will probably be a buggy mess.


I didn't find Risen 1 very buggy, even with the original retail release. I played through the whole game with the 1.0? version, and don't remember coming across any real bugs.

Gothic 3 was the only really buggy game from the series, and that was released literally half done. You could jump over to completely unfinished areas off the side of the map - with roads going off into space etc.
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Re: Risen 2: Dark Waters

Unread postby Tarrasque » 22 Feb 11, 12:43 pm

Lozenge rhymes with orange :)
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Re: Risen 2: Dark Waters

Unread postby seditious » 22 Feb 11, 12:50 pm

coatsy22 wrote:
imcloughy11 wrote:Awesome, i really enjoyed Risen. Shame it will probably be a buggy mess.


I didn't find Risen 1 very buggy, even with the original retail release. I played through the whole game with the 1.0? version, and don't remember coming across any real bugs.


Then you're very fortunate. I've come across several bugs. I can't read any writing on letters, notes, scraps of parchment, etc. There are several graphics bugs, one of which can occur at random times and really messes with you when it happens in the middle of a fight. The worst bugs are the broken quests.

Risen is an open world, so you'd expect the game to be fairly robust about what order you do quests in, and allow you to think outside the box without breaking the game and having to reload a save game from 6 hours ago. It manages to do this most of the time, but the few times it breaks is painful. There are no community tools to edit the quests, and the developers still haven't fixed them a year after release [I played Risen several months ago for the first time], so it doesn't look like they'll ever be fixed.

It is surprisingly easy to be 'stuck' between factions [bandits/rogues, keep/mages, inquisition/spellswords] and unable to progress in the game. None of the game's factions will recognise you as belonging to them, and you can't be accepted by any of them. Deep Silver's official response to this situation [and every other quest bug] is: whelp, hope you archived your old saves.

Save games are another problem with Risen. Deep Silver recommends that you save frequently, don't overwrite old saves, and keep those save files in case you have to revert due to bugs. Unfortunately, once you get near 100 save files [pretty easy to do], the save systems start to slow down dramatically. Get 150+ and it's crawling. Creating a save with that experience is just painful. The only solution I've found is to move my old saves to another folder and archive them.

With all of that belly aching out of the way, Risen is an awesome game and very recommended. The combat system is brutal and far superior to the typical Bethesda offering.
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Re: Risen 2: Dark Waters

Unread postby Mekon » 22 Feb 11, 12:52 pm

they know how to combat leviathans of the sea currently putting a universe stop to all seafaring.

Universal? The sentence still doesn't make a great deal of sense, grammatically.

Or is there a word (or words) missing?
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Re: Risen 2: Dark Waters

Unread postby PalZer0 » 22 Feb 11, 1:12 pm

This one will most likely be banned like the first one is.
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Re: Risen 2: Dark Waters

Unread postby F4tal3rror » 22 Feb 11, 1:28 pm

the first one was only banned because they had lots of pot smoking in it. (and no consequences)
I just hope it's less bug ridden, and that the animations are a little more fluid..
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