Depixelating Pixel Art

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Depixelating Pixel Art

Unread postby Mekon » 8 Jun 11, 3:08 pm

Some impressive work:

ExtremeTech wrote:Two researchers -- Johannes Kopf from Microsoft, and Dani Lischinski from The Hebrew University -- have successfully created an algorithm that depixelizes and upscales low-resolution 8-bit "pixel art" into lush vector graphics. The algorithm identifies pixel-level details to accurately shade the new image -- but more importantly, the algorithm can create smooth, curved contour lines from only-connected-on-the-diagonal single pixels. Look at the Super Mario World dolphin below, and compare it to the original source sprite below that: the results speak for themselves.

Read more: http://www.extremetech.com/article2/0,2 ... 811,00.asp


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Link to the research paper (the link is broken in the above article):

http://research.microsoft.com/en-us/um/ ... index.html
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Depixelating Pixel Art

Unread postby Sathias » 8 Jun 11, 3:21 pm

The first word to come to mind... "Minecraft" :)
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