Vampire: The Masquerade - Bloodlines Patch 8.3 Beta (Unofficial)

Filed under Vampire: the Masquerade - Bloodlines on September 13, 2012 at 1:38 pm

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Description

Version Changelog:
------------------

v8.3 09.09.2012
----
+Restored guard dog that can do damage to beachhouse, thanks Lenuska.
+Added missing steam to clinic, Ocean House, Vesuvius and Hollywood.
+Fixed female Gangrel idle and crossbow wield models, thanks DDLullu.
+Restored Kiki to Red Dragon and actors being killed at Ground Zero.
+Corrected new Knox line subtitles and removed cast autoexec binding.
+Restored Kilpatrick, Wong Ho, Yukie and pinball player's sequences.
+Added shaking cables and a hidden Ash sewers whisper for Malkavians.
+Restored Mr. Ox's pipe and made all restored gestures be plus only.
+Removed .38 of Flynn and made the GLOCK of Boris be plus patch only.
+Restored hot tub guy sequence and corrected Chastity disappearance.
+Moved Vesuvius barkeeper to Confession and changed invincible Larry.
+Changed Gangrel warform to wolf version, thanks to RR_DF_RaptorRed.
+Restored Pearl of Dubai as Celerity powerup and braid for computers.
+Removed Nosferatu change again, because it only affected the radar.
+Repaired temple Chang skin and gave katana to him and blade brother.
+Fixed first person hand for female Tremere, thanks to EntenSchreck.
Hexedited floats in parking garage and downtown hub, thanks DDLullu.
Fixed hacking Krimeputer and added missing particle impact effects.
Restored warform hopping again and five intersting place animations.
Repaired bad clockhands in intro, bailbonds and observatory levels.
Fixed sick bum respawning downtown and warehouse locked double door.
Removed bugged plaguebearer sewers lock and Mandarin dialogue loop.
Added BSPDetail, Blender, VampEd and import/export to Extras folder.
Restored SWAT rifle from Mercurio and dropped Chang blade in basic.


v8.2 30.07.2012
----
+Restored first person Thaumaturgy animation, thanks to EntenSchreck.
+Placed a GLOCK pistol in Fu Syndicate and increased new idle rates.
+Restored Presence dialogue tutorial popup and missing junkyard dogs.
+Made NPCs act longer distance to Nosferatu, thanks to EntenSchreck.
+Corrected Danielle disappearing from Asylum and added oak animation.
+Restored option to stealth kill Johnny and to get gallery bonus XP.
+Fixed beachhouse cash bug by using cigarbox and a loop with the bum.
+Restored leaf and smoke to Grout's mansion and fog to warrens lake.
+Extended first warrens spiderchick cutscene, thanks to EntenSchreck.
+Added option to sell severed arms to Pisha and tutorial armor info.
Corrected some new histories bugs and added handle to Venture Tower.
Fixed an elevator icon at Venture Tower and corrected two map ones.
Restored several dialogue gestures of Venus and a big line for Knox.
Fixed a few gender related bad dialogue sound files, thanks to UDM.
Added fixed lockpick and physcannon item files to free view weapons.
Restored Ocean House moon and fixed floating rails issues downtown.

v8.1 27.06.2012
----
+Restored third person Thaumaturgy animation, thanks to EntenSchreck.
+Fixed tutorial guard Humanity issues and getting stuck with Gimble.
+Added Fortitude, Potence and more particles, thanks to Entenschreck.
+Restored private dance for Misti and Beckett leaving the warehouse.
+Improved new idling and new bats, thanks to Entenschreck and Malkav.
+Restored Andrei scene and Presence effects, thanks to Entenschreck.
+Moved new Gary poster quest items around to prepare for library map.
+Improved poster quest logs and canceled Vandal quest on paying him.
+Added missing Animalism particles and update to Ash's Leopold quest.
+Restored an Ocean House ghost sequence and missing tutorial sounds.
+Added Blood Eye as Purge partial resistance, thanks to EntenSchreck.
Improved cameras of Nines' intro, roof exit and epilogue cutscenes.
Fixed claws usage in gallery, Hallowbrook Hotel and Grout's mansion.
Corrected Yukie and Pisha dialogue issues and restored Nines' line.
Restored Venture Tower bodies after Sabbat attack, thanks to Malkav.
Removed illogical first SM quest info and fixed minor text details.
Fixed impossible warrens start location and teleporting at junkyard.
Added cfg and scripts for modding, thanks to Dheu and EntenSchreck.
Restored three more histories for each clan and minor level details.


v8.1 26.06.2012
----
+Restored third person Thaumaturgy animation, thanks to EntenSchreck.
+Fixed tutorial guard Humanity issues and getting stuck with Gimble.
+Added Fortitude, Potence and more particles, thanks to Entenschreck.
+Restored private dance for Misti and Beckett leaving the warehouse.
+Improved new idling and new bats, thanks to Entenschreck and Malkav.
+Restored Andrei scene and Presence effects, thanks to Entenschreck.
+Moved new Gary poster quest items around to prepare for library map.
+Improved poster quest logs and canceled Vandal quest on paying him.
+Added missing Animalism particles and update to Ash's Leopold quest.
+Restored an Ocean House ghost sequence and missing tutorial sounds.
+Added Blood Eye as Purge partial resistance, thanks to EntenSchreck.
Improved cameras of Nines' intro, roof exit and epilogue cutscenes.
Fixed claws usage in gallery, Hallowbrook Hotel and Grout's mansion.
Corrected Yukie and Pisha dialogue issues and restored Nines' line.
Restored Venture Tower bodies after Sabbat attack, thanks to Malkav.
Removed illogical first SM quest info and fixed minor text details.
Fixed impossible warrens start location and teleporting at junkyard.
Added cfg and scripts for modding, thanks to Dheu and EntenSchreck.
Restored three more histories for each clan and minor level details.


v8.0 22.04.2012
----
+Restored many particles and idle animations, thanks to Entenschreck.
+Made werewolf damageable, thanks to Lenuska and also andagangrel89.
+Added note to Luckee Star to give some hint on werewolf easter eggs.
+Restored Sheriff conjuring Bat's Communion, thanks to Entenschreck.
+Dropped Sheriff sword on the roof, thanks MooCHa for missing models.
+Restored guard in the tutorial, thanks MalkyJeff and burgermeister.
+Corrected issues of new Vandal options and removed Skyeline trigger.
+Restored proper Giovanni spirit use and inventory disciplines slot.
+Increased cemetery gate health and restored basic patch spawn rates.
+Improved bobcat, forklift, Chinese mugger and Obfuscator sequences.
+Restored sewer-cabbie rat for Malkavians and wolf-ending easter egg.
+Enabled dynamic light for torch and fixed special Vesuvius meeting.
Removed most restored models, skins, icons and key binds from basic.
Reduced slime particles at temple and hid observatory debug switch.
Corrected Ocean House quests not closing if you refused the gallery.
Improved plus/basic Python code and fixed morphine quest state bug.
Fixed minor map problems and many dialogue details, thanks to Fabio.
Corrected Luckee Star hotel easter egg and Gimble intercom problem.
Re-fixed hostess bug and added crosshair to free view melee weapons.
Fixed bugs with Ash and Chastity quests and with the medical guard.
Added shoe textures to Ash, Ash double and Slater, thanks to MooCHa.
Restored eight sounds to Ocean House, two to SM and one to warrens.
Closed museum and Hallowbrook map holes and changed the doors there.
Fixed Tseng, guard, stripper, raver and more models, thanks MooCHa.

v7.9 22.11.2011
----
+Restored Giovanni spirit, video victim and fifty five scenery props.
+Changed condition for forklift sequence and restored Protean icons.
+Added option to send Gimble to Vandal and a museum panel inspection.
+Restored final two music pieces, thanks to Malkav and Rik Schaffer.
Corrected Romero not mailing and Vandal not giving additional lines.
Fixed chandelier and camera rod textures and drinking glasses clip.
Removed newspaper from downtown in basic and fixed minor map issues.
Added Packfile Explorer 3.9 to Extras folder, thanks to Dave Gaunt.
Fixed Hitman quest problem and restored lines of Lu Fang and Carson.
Repaired dancer behaviour at Confession and added it for Glaze too.
Restored Blood Hunt music, ballroom shaft of light and Sin Bin sign.

v7.8
----
+Added Masquerade violation on public sweeper kill, thanks to Malkav.
+Made artificial claws do only lethal damage according to WoD rules.
+Restored hidden sequence about Obfuscated Sabbat in SM but moved it.
Added original particles to basic so it will revert them from plus.
Toned new music on the pier down and improved Obfuscate description.
Repaired Victor loop and added glass breaking sounds to beachhouse.
Decreased skybox reflections in SM and the ENB mod, thanks to Felix.
Re-fixed theatre camera bug and corrected several minor map issues.
Fixed schrecknet commands being available after hubs were activated.
Added diagonal third person view camera commands to keydef options.
Removed Jack from haven during taxi ride and repaired Phil/Bill fix.
Made it possible to continue E's quest after visiting Vandal often.
Added bus stop and sewer map landmarks and fixed a lamp texture bug.

v7.7 18.08.2011
----
+Fixed Hatter staying unapproachable and a very rare crash at Zhao's.
+Made Vandal quest available later and added an XP for alternatives.
+Changed Zhao bonus XP point condition so you need to kill all Tongs.
+Improved warehouse forklift sequence and added observatory railing.
Corrected placing nonexistent theatre camera and minor text details.
Fixed clinic guard not dropping key if killed by seductive feeding.
Restored dialogue history definition and made camera keys definable.
Made Isaac gift money on basic issue and reset endgame haven state.
Added ENB series mod to Extras directory, thanks to Boris Vorontsov.
Modified installer so it can automatically run ResPatch at the end.
Updated Extras weapons to switch depending on view using plus stats.
Fixed sliding chute down and elevator call issues in Venture Tower.
Corrected wrong material settings of Pisha's hair, thanks to PsyCHo.
Added Python 2.7.2 update to Extras directory, thanks ColonelAlias.
Changed installer so it will only update 1.2 vampire.dll for retail.
Made Phil/Bill fix trigger only if Phil is dead, which removes him.

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