| Date added | 09/02/2012 | |
| Summary | King Arthur II Patch 1.1.01 | |
| Filename | kingarthurii_patch_v1101.zip | |
| Size | 192.32 MB | |
| Downloads | 19 | |
| Last downloaded | 20 days ago | |
| MD5 | 0a9294f59865be7772166828216d2566 | |
| SHA1 | 961c9017d67dd8eb8b7bac559ee6b87cdf66fa49 |
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| Description |
| Patch will update the initial release version of King Arthur 2: The Role-Playing Wargame to version 1.1.01. Changes: - Fixed issue with armies spawning on top of each other with no deployment - Fixed stone circle teleporting, both in main and prologue campaign - Fixed loops, incorrect texts and other bugs in quests - Fixed issues with diplomatic actions - Changed spell penetration level for several spells (e.g. Meteor Strike, Enchanted fog) - Decreased effectiveness of Resurrection spell to reasonable level - Decreased combat stats of Changeling/Sidhe units to reasonable levels - Fixed emergence order of Shard abilities - Fixed difficulty level issues in regard the Mad Emperor’s army - Casting unit abilities applies to all units selected - Improved general game performance, added option to disable multi GPU optimization - Other minor bug and balancing fixes |
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