Half-Life 2 - No More Room in Hell Patch 1.0 to 1.01 Beta

Filed under Half-Life 2 on November 4, 2011 at 3:16 pm

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Description

First patch (Beta 1.0 to 1.01) for No More Room in Hell, fixing numerous major and minor bugs and crashes in the HL:2 zombie modification.

REMEMBER - For Patch 1.01 to be effective in fighting crashes, we ask that you delete your Config.cfg file in your Sourcemods/nmrih/cfg folder!


Changelist for Patch 1.01:

v1.01


Cleared out config_default.cfg except binds (should fix most crashes when changing maps)
Fixed godmode when mp_friendlyfire is 0
Rewrote shaders to be more efficient and prevent crashing
Fixed viewmodel particles (and flashlight) appearing wrong to an observer
Tweaked default values of map length, overlord despawn timeout
Player names should now always appear above the player's head
Friendly fire damage has been reduced (which is now a convar, sv_friendly_fire_factor)
Players will not incorrectly turn now if killed by another player (only if killed by headshot by another player)
Fixed phalanx bottle orientation on hip
Fixed phalanx bottle not being removed after being used (causing the floating pills)
Screen shader effects can be disabled by turning off "nmrih_screenspace" ConVar
Fixed sv_realism damage
Decreased cl_npc_interp to 0.1
Made mp_timelimit 0 mean infinite time on the map
Auto kick players that are idle for x amount of time (set by convar, typing / navigating ui does not count towards activity)
Implemented Vote Kick / Vote Ban systems
Added brush entity (func_ff_blocker) that prevents friendly fire for players inside of it, currently used in spawn rooms
Fixed two female zombie sounds that were looping
All zombie hitboxes have been rebuilt
Lump allocation errors should now be fixed
Players can now spawn into games for the first 2 minutes or first 2 objectives, whichever takes longer
Tweaked damage based on new hitboxes
Fixed turned zombie models leaning
Added weapon switch keybinds to keybind menu
Added picture of default keybinds to randomized loading screens
Fixed issue where decals would be continually applied each map reset
Added head gibbing to all zombie models (except player zombies)


------------------------------------

Both votekick and voteban are now functioning by default in any server. Information on how both features work can be found HERE.

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File Information

  • Application: Half-Life 2
  • Date Added: 04/11/2011
  • Filename: 2011_11_03_NMRiH_Beta_1.0_1.01_Patch.zip
  • Downloads: 32
  • Size: 99.78 MB
  • MD5: d539f1e1d838e036996687c90d066e51
  • SHA1: 86d8cca35ffb8e7ead38e8cee7d45deaca62b61a
  • Website: http://half-life2.com/
  • Last Downloaded: 34 hours ago

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