| Date added | 21/11/2007 | |
| Summary | WiCEd World in Conflict Editor - Hotfix | |
| Filename | WicEd_hotfix_1000_1001.exe | |
| Size | 6.9 MB | |
| Downloads | 387 | |
| Last downloaded | 3 days ago | |
| MD5 | a7e6000f46c996b7ba1c75d2e0169636 | |
| SHA1 | 292574c466ee71d6319b47ffbbd3303f48df3438 |
3 Vote/s
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| Website | http://www.worldinconflict.com/ | |
| Download | ||
| Description |
| Please note that you need to have WiCEd installed first to be able to apply the hotfix. • GUI-fixes in gameplay dialogues. • Crash-bug fixed (triggered by setting assault capture order). • Bug that caused ground mesh LOD to disappear (resulting in bad performance) fixed. • Gameplay tool switches to edit tool when user closes any of the windows. • Fix to the texture mask generation (limited on direction and slope ranges). • Creating a new road template crash fixed. • ‘Use global’ in advanced lighting now works as intended, see help file for reference. • Changes in retail delivered maps now is compiled into SDF • Undo-system bugfixed and enhanced. |
| Download |
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