| Event | Electronic Entertainment Expo 2009 | |
| Type | Trade Show | |
| Date/s | Tue Jun 2, 2009 12:00am - Thu Jun 4, 2009 12:00am | |
| Location | Los Angeles | |
| Description | E3 Expo is the world's premiere trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers and the Internet. | |
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Electronic Entertainment Expo 2009 Articles
Tue Jul 21, 2009 8:39pm
The more I hear about Scribblenauts, the more I want to find some sort of time machine to fast-forward to a time when the game's on-shelf (just a few more months now...!). It's a creation from the guys behind Drawn To Life, which sees you only limited by your imagination. You write a word with the DS stylus and that object will appear in-game to potentially help you win a level. We hear that the guys at 5th Cell literally sat down with a dictionary and started drawing every object in the book - so there are thousands and thousands of objects for you to play with.
This evening, we have two Scribblenauts-related treats for you: firstly, it's the topic of our latest E3 video coverage, so you can catch Bennett chatting to Matt Cox, Lead Designer at 5th Cell. The game is also the recipient of perhaps the funniest ever ESRB (the American Classifications Board) rating, and we've got a copy of that to share with you, too.
This evening, we have two Scribblenauts-related treats for you: firstly, it's the topic of our latest E3 video coverage, so you can catch Bennett chatting to Matt Cox, Lead Designer at 5th Cell. The game is also the recipient of perhaps the funniest ever ESRB (the American Classifications Board) rating, and we've got a copy of that to share with you, too.
[ READ MORE ]
Mon Jul 20, 2009 9:50pm
The third God of War is looming ever-closer, and from what we hear, the developers are starting to get a little concerned about the Australian censors. Oddly enough, as their level of concern rises, so does the level of interest in the game, which is shaping up to be quite the little gore-fest.
While at E3, Bennett and the crew caught up with Sean Cunningham, Associate Producer at Sony Computer Entertainment, who's been working on the game. They bailed him up and asked a bunch of questions about what monsters would be in the game, due out for PS3 next year.
While at E3, Bennett and the crew caught up with Sean Cunningham, Associate Producer at Sony Computer Entertainment, who's been working on the game. They bailed him up and asked a bunch of questions about what monsters would be in the game, due out for PS3 next year.
[ READ MORE ]
Sun Jul 19, 2009 7:07pm
Tony Hawk is back, and this time he's brought his own motion-sensing skateboard controller, as part of Tony Hawk: Ride. Finally, a skateboarding game that uses your feet, not your hands.
The game was on show at E3 this year, and Bennett and the video crew caught up with Yate Miller, producer at Activision, to see how it's all shaping up. Will we be seeing grazed knees and gravel rash just from stacking it in your lounge? Check out our latest video for all the answers.
The game was on show at E3 this year, and Bennett and the video crew caught up with Yate Miller, producer at Activision, to see how it's all shaping up. Will we be seeing grazed knees and gravel rash just from stacking it in your lounge? Check out our latest video for all the answers.
[ READ MORE ]
Sat Jul 18, 2009 1:24pm
When Red Steel II was first announced, there was a small but happy bunch of gamers who expressed their pleasure at being able to re-visit a sword-fighter on the Wii. Then, the developers announced that it would utilise MotionPlus, the nearly 1:1 motion-sensing feature, and that bunch of gamers got a little bigger and a little more pleased.
Then, Ubisoft announced that they'd be playing with the sword-fighting concept and taking the sequel into Spaghetti Western territory - and finally, the whole world was pleased, eagerly anticipating the new game.
Bennett and the video crew caught up with Damien Movet from Ubisoft while at E3 and asked him a few questions about just what's in store.
Then, Ubisoft announced that they'd be playing with the sword-fighting concept and taking the sequel into Spaghetti Western territory - and finally, the whole world was pleased, eagerly anticipating the new game.
Bennett and the video crew caught up with Damien Movet from Ubisoft while at E3 and asked him a few questions about just what's in store.
[ READ MORE ]
Fri Jul 17, 2009 7:05pm
MAG is still a bit of an unknown quantity. It's been stuck with one of the most unimaginative names in the games industry (Massive Action Game), but people still don't really know too much about it.
If you've been itching to know how exactly this 256-player online shooter is going to work, we've got a few tidbits to share with you, as part of our ongoing E3 coverage. Bennett and the crew caught up with Ed Byrne, creative director at developers Zipper Interactive, to find out a bit more about the game - including details on how exactly a side of 128 people are going to communicate via voice-based chat.
If you've been itching to know how exactly this 256-player online shooter is going to work, we've got a few tidbits to share with you, as part of our ongoing E3 coverage. Bennett and the crew caught up with Ed Byrne, creative director at developers Zipper Interactive, to find out a bit more about the game - including details on how exactly a side of 128 people are going to communicate via voice-based chat.
[ READ MORE ]
Electronic Entertainment Expo 2009 Past Articles
Electronic Entertainment Expo 2009 Files

