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The Warp Pipe - 15/02/09
Street Fighter IV is just five days away, and it’s seen a lot more hype than any fighting game release in recent memory. Fifteen years ago, the fighting game was the most popular genre in the arcades and on home consoles, but over time, people started to lose interest. The latest versions of one-time best-sellers like Virtua Fighter and Tekken barely made a dent on the charts. Fighting games aren’t dead by any means, but their popularity is just a fraction of what it once was.

In this week’s edition of The Warp Pipe, we’ll look at a few factors that I believe lead to this decline in popularity of the fighting game genre.
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The Warp Pipe - 01/02/09
I’d planned on having a topic that was a little more robust for this week’s Warp Pipe, but the record heatwave working its way through Adelaide and Melbourne and my lack of air-conditioning has pushed that back a bit. Fortunately, my time with Melbourne’s 40+ degree summer days will be cut short as I’m packing up and moving back to Queensland.

The cheap little fan on my desk is working just well enough to enable the compiling of another list of random video game facts and trivia.
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The Warp Pipe - 28/09/08
From beneath a pile of games, I have briefly emerged to write this week’s column. Let’s just accept the fact that the video game industry is never going to learn how to manage a release schedule. It’s getting silly now – most of the big titles are hitting on the same day! The season has just started, and I’m already overwhelmed, but I wouldn’t have it any other way. Enjoy it while it lasts, because it looks like there will be a drought between the end of November and March.

This week, The Warp Pipe travels into the trivia vault again for another round of random video game facts.
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The Warp Pipe - 31/08/08
In the next couple of days I get to rejoin the PC gaming sphere with my first full upgrade in over four years. With two years having passed since the last major PC release I played (The Elder Scrolls IV: Oblivion), I've got a lot of catching up to do. The midyear sales helped me to amass a backlog of the best PC gaming has had to offer during that time (Company of Heroes, S.T.A.L.K.E.R., Supreme Commander and Crysis to name a few), so I imagine I'll be pretty busy breaking in the new hardware. If you're looking to make the jump to some new hardware, check out the Uber Value PC thread on the forums for some worthy advice.

This week, I thought we'd take a look at a few things Sega could do to regain their former glory as one of gaming's superpowers, look at Segagaga, a Japanese game that lets you do exactly that and revisit the awful Way of the Warrior for the 3DO.
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The Warp Pipe - 03/08/08
It's been a pretty dull couple of weeks at The Warp Pipe, with too much time spent chasing Xbox 360 Achievements (through Thrillville: Off the Rails, Spider-Man 3 and The Elder Scrolls IV: Oblivion) and waiting around for Soulcalibur IV and Geometry Wars: Retro Evolved 2 to be released. Xbox Live Arcade and PlayStation Network look to be heating up over the next couple of weeks – they still don't hold a candle to similar services on the PC, but if this is a sign of things to come, then I am all for it.

This week, I thought we'd pay a visit to the trivia vault to learn another bunch of fun video game facts.
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The Warp Pipe - 13/07/08
It has been bitterly cold and wet in Melbourne this week, but fortunately I've been too busy to worry about freezing my butt off. We're all trying to clear our plates here before the E3 train hits us next week – a week of 2am starts for the home team, and a couple of days of madness for Ignant, who will be our man in the field at the show. I'm sure we'll have all sorts of exclusive information and kickass trailers (quota free for Internode users), so stay tuned for what should easily be the best local E3 coverage.

We're going to step away from the E3 hype for a bit, and take a look at the video game career of Batman, in celebration of this week's theatrical release of The Dark Knight.
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The Warp Pipe - 29/06/08
This weekend marks the midway point of 2008, a milestone which has either come very slowly or out of nowhere, depending on your perception of time and space. I find myself in the latter group, stuck in a state of mind where it's March or April, largely out of desperation for some warm weather. Most of my recent time has been spent wrestling a Metal Gear Solid 4 review, which you'll see on the site soon, and the new Alone in the Dark game, which has some promising concepts destroyed by wretched controls and a multitude of glitches.

With the midway point reached, I thought I'd take the time this week to look back at the major events and releases of the first six months of the year.
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Console Delays Continue - PS3 frags UT3's Release Date
The next game in the highly anticipated Unreal Tournament Franchise was seen running from a 2007 Release date Redeemer and into the Flak of First Quarter 2008 - another push back of the PS3 titles coming into the holiday season.

Midway said the PC release date is unaffected by the recent delays, but both the Xbox 360 and the PS3 versions are now due sometime in first quarter 08.
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Mortal Kombat: Armageddon - a Wii-waggling weview!
Everybody knows Mortal Kombat. Everyone's played a game or two down the pub, seen one of the movies, or knows the battlecries... even if they won't admit it.

So when Mortal Kombat: Armageddon was announced for the Wii, it was with some anticipation that we could use some of this new motion-sensing technology in such a classic setting. We'd be able to rip spines out, and perform other such delicate fatality moves with just a waggle of the Wiimote.

Did we get what we wanted though? Not_Matt dons his reviewing gloves and steps into the arena to go one-on-one with the latest in the franchise.
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Bomberman Live and Yie Ar Kung Fu Xbox Live Wednesday
Two classic retro games are coming to Xbox Live Arcade on Wednesday. Bomberman Live and Yie Ar Kung Fu will be available for download for 800 points and 400 points respectively. I can remember playing Yie Ar Kung Fu on a friend's Commodore 64 back in the day. Retro gaming is definitely the new black of gaming, as far as I am concerned. There are no great expectations about retro games. You know what you are getting. There is no great anticipation or marketing campaign surrounding the release. It is just good old gaming at its best. Of course, both games will give Xbox players the opportunity to unlock more achievements. Microsoft are definitely making a concerted effort to roll out the games on Xbox Live Arcade.
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Manhunt 2 Wii Under Investigation
Video games are becoming the media melodrama of the ages. I reckon there might be some point in time when the behind-the-scenes wrangling of video games becomes more popular than professional Wrestling. Gaming is developing all of the Villains required to make such a melodrama a reality. Jack Thompson, of course, being enemy number one. Then you have the gaming industry with its white knight, riding in on a white horse with a sparkle of light which glistens in their teeth protecting the injustices of those who want to restrict freedom of speech, expression and ... yes, don't forget ... artistic freedom.
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Wii MK Armageddon Fans To Lose Online Multiplayer
You would think that Nintendo could finally manage to round off their Wii release and create an online system worthy of the number console sales this little black duck has created. Instead, the Wii is losing on a couple of fronts to their well established competition. With the news that Mortal Kombat Armageddon on the Wii will lose its online multiplayer options this leaves gamers having to consider whether the novelty controller on this console will create enough dedicated gaming appeal across all fronts to make this console a long term success and not a short term gimmick.
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Nintendo Announces Impressive 2nd Quarter Lineup
And now - to round out the trilogy of "big announcements" from GDC, we have Nintendo, with their second-quarter release lineup for Wii and DS.

There's a couple of Mario variants and a version of Big Brain Academy for Wii, as well as Pokemon Battle Revolution - not only the first Pokemon game for the Wii, but also the first Wii game to utilise Nintendo Wi-Fi Connection Play, and the first Wii game to be controlled with the Nintendo DS - in fact, it's the first game to link the Wii and the hand-held DS!

There's also two new Mario variants and Big Brain Academy for Wii, and Pokemon Diamond and Pokemon Pearl for DS. Big N's shaping up for a pretty impressive second quarter, it seems!
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Mortal Kombat: Armageddon - News and Review. Yes, Both.
I'm going to be a little cheeky here. Not_Matt has written a lovely review of Mortal Kombat: Armageddon, for PS2. You should go read it.

You should also go look at this video showing how the developers of the Wii version of the same title have embraced the innovative control system.

Then, when you've finished both of those, click through to read the rest of this article, because I've got a Wii fact sheet tucked away in there, too.

What can I say? I live to give.
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Mortal Kombat Armageddon - Stylus now not featured as stabbing tool
People who like their fighting games to be a little less shooty and a little more punchy will already be familiar with the fact Mortal Kombat: Armageddon was released recently. They'll already know there's a version already onshelf for PS2 and the original Xbox. Those who are fond of Nintendo may also be aware of plans to bring the franchise to Wii (which will be interesting - "move the wii-mote as if you are slicing someone in half").

...but if you were hanging out for the idea of stabbing your enemies with a stylus, DS style, you'll be sadly disappointed. Midway Chicago head Scot Bayless recently explained he doesn't believe the game is a "solid creative choice", regardless of any financial gain.
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