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By Steven Perdikis - Thu Jan 8, 2009 3:18pm
Nearly eight years ago, Sierra released a game by the name of Tribes 2 at the time, it was highly regarded, with robust multiplayer functionality and futuristic combat a main part of its appeal, in addition to large maps. In 2004, the game was offered as freeware, which saw an influx of new players.
On the 3rd of November 2008, to the dismay of fans of the game, Vivendi (the parent company of Sierra) turned off the game's master server preventing the ability for new accounts to be made, or for people to play the game over the Internet. This has been resolved by a group of die-hard fans, who have released a multiplayer patch (dubbed TribesNext), allowing play on a new, unofficial master server.
On the 3rd of November 2008, to the dismay of fans of the game, Vivendi (the parent company of Sierra) turned off the game's master server preventing the ability for new accounts to be made, or for people to play the game over the Internet. This has been resolved by a group of die-hard fans, who have released a multiplayer patch (dubbed TribesNext), allowing play on a new, unofficial master server.
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