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By Brenna Hillier - Tue Aug 11, 2009 1:29am
The collapse of Midway and its resulting incorporation into Warner Bros. Interactive has been overshadowed by plenty of drama, with all sorts of mysterious financial shenanigans, and the closure of Midway's head office and resulting job losses.
As devastating as the whole process has been for the defunct company as a whole, things looked even worse for the Newcastle and San Diego branches, which Warner Bros. declined to purchase. The Newcastle offices were forced to close over a fortnight ago, but employees in San Diego are breathing easier today as THQ snap them up.
As devastating as the whole process has been for the defunct company as a whole, things looked even worse for the Newcastle and San Diego branches, which Warner Bros. declined to purchase. The Newcastle offices were forced to close over a fortnight ago, but employees in San Diego are breathing easier today as THQ snap them up.
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By Steven Perdikis - Fri Jul 3, 2009 1:55pm
Earlier this week, it was reported that Warner Bros. Interactive Entertainment were the only company to have made a bid on the properties of Midway Games. Today, it has been noted that the Delaware Bankruptcy Court has approved the deal, with the presiding judge also waiving the standard ten-day wait for such a deal.
For a price of US$33 million, Warner Bros. Interactive Entertainment will acquire the Midway properties Mortal Kombat, and The Wheelman, and the studios attached to each property.
For a price of US$33 million, Warner Bros. Interactive Entertainment will acquire the Midway properties Mortal Kombat, and The Wheelman, and the studios attached to each property.
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By Matt Keller - Sun Dec 14, 2008 8:58am
With Christmas rapidly approaching, The Warp Pipe is calling time for 2008. After 45 columns without a break this year, I’m clocking off a little early to read a few books, watch some movies, replay some of 2008’s best games and of course, fly to Queensland to spend Christmas with the family. The Warp Pipe will be back on the 18th of January with a few minor tweaks and a couple of bold predictions for 2009.
Speaking of bold proclamations, The Warp Pipe made a few just before the start of the second, third and final quarters of the year. I thought we’d use the final column of the year evaluating my ability to predict the quality of soon-to-be-released video games.
Speaking of bold proclamations, The Warp Pipe made a few just before the start of the second, third and final quarters of the year. I thought we’d use the final column of the year evaluating my ability to predict the quality of soon-to-be-released video games.
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By Matt K - Sun Jul 6, 2008 9:06am
Mid-year sales tend to be pretty awful, but one particular Australian retailer was running out a lot of stock for around the $5 mark, mainly on the PC, PS2, DS and Xbox 360. Needless to say, this week, I came home a couple of hundred dollars poorer and weighed down by bags of games, yet could not find many of the titles I wanted due to the store having been raided by people buying up multiple copies of the one game to trade or sell on eBay. Such is life. I'm still trying to wrestle my way through Alone in the Dark on the Xbox 360, a game with some stunning ideas, but absolutely horrendous controls and far too many bugs and glitches.
This week, The Warp Pipe will look at the current Q3 release list, gauging the perceived level of hype and giving a brief impression as to the quality of each game.
This week, The Warp Pipe will look at the current Q3 release list, gauging the perceived level of hype and giving a brief impression as to the quality of each game.
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By Matt K - Sun Apr 6, 2008 12:02pm
The horrendous Melbourne weather did its best to prevent The Warp Pipe happening this week by knocking the power out multiple times and damn near sending a tree through my car's windshield. I've spent much of my week playing the despicable Two Worlds for the Xbox 360; it's the first console game I've played to date where I have had to enter in commands into an in-game console in order to turn off special effects like dynamic lighting and shadows in order to get the game to run at a playable speed. Maybe Microsoft should give the 360 a new slogan along the lines of "bringing the worst parts of PC gaming into your living room".
This week, we're going to run through the second quarter release schedule and make judgment calls on which ones are going to be worth your time. We'll also give our impressions of Contra 4, a game which mysteriously remains unreleased in Australia. Finally, we'll revisit the SiN anime movie.
This week, we're going to run through the second quarter release schedule and make judgment calls on which ones are going to be worth your time. We'll also give our impressions of Contra 4, a game which mysteriously remains unreleased in Australia. Finally, we'll revisit the SiN anime movie.
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