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Star Wars: The Old Republic

By on July 24, 2014 at 11:51 am

Welcome back to another Community Soapbox article! If you’ve got something you’d like to say to our community, check here for more information about how to get your thoughts up in lights.

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If there is one thing I have learned through painful, painful experience over a protracted and long period of time, it is this:  I am not good at Player Vs Player combat in MMO’s.

Give me a gun, some cover and angle of approach, and I will tear you to shreds.  I am a monster, a machine in Mass Effect 3, and on a good day, a ground and pound nightmare in games like Battlefield, but give me a cooldown and something called a ‘rotation’ or whatever the heck it is, and I’m not just a fish out of water.  I’m a fish in a desert, who never knew what water meant, and is adrift in a world of dryness and sand.

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xbox_360_controller

By on June 27, 2014 at 9:46 am

Welcome to the Friday Tech Roundup! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of Oculus VR’s acquisition of the design company behind the Xbox 360 controller, the shielding that protects the ISS, the worth of 4K monitors, and Google’s augmented reality shopping project.

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Battlefield 4

By on June 25, 2014 at 4:09 pm

Battlefield 4 is not very good. Never in my gaming life have I had to endure a game like this, much less one that’s part of a franchise I’ve more or less loved unconditionally since discovering it. If I didn’t have that history, I would’ve bailed the first time it hung eternally pre-game, or crashed my entire setup mid-game, or after it crashed post-game and forgot that time I nailed a headshot from halfway across Rogue Transmission.

Yes, even with the thick rubber band I was wearing that day, I still managed to do something OK, and some proof I wasn’t wasting my life on an EA afterthought would’ve been cool.

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go_to_jail_for_gameplay_videos

By on June 19, 2014 at 11:34 am

Here’s a thing: Australia does not allow fair use of copyrighted materials. Sure, we have “fair dealing”, but it’s not the same. Not at all. Fair dealing is extremely restricted, and many activities you might think are OK, are actually illegal — such as creating gameplay movies and sharing screenshots, for example.

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Battlefield 3

By on June 18, 2014 at 11:49 am

My lack of online aim is pretty legendary. If my squad could take my guns away and pat me on the head they would. I’ve even had DMs from random players who are like, “Bro u NEED an aimbot lul.” That’s an actual quote from a guy I got the drop on and only managed to tag once or twice… with an entire clip.

For people to actively notice you can’t shoot straight in the middle of things exploding and everyone dying? That’s embarrassing.

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hp_memristor

By on June 13, 2014 at 8:33 am

Welcome to the Friday Tech Roundup! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of HP memristor technology, the AI that successfully passed the Turing Test, and the virtual trading terminal designed for the Oculus Rift.

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Valve's VR Headset

By on June 6, 2014 at 12:00 pm

Welcome to the Friday Tech Roundup! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of Valve’s latest HMD, quantum teleportation and its potential for a quantum internet, and offline filesharing with PirateBox.

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Watch Dogs

By on May 30, 2014 at 2:59 pm

Welcome to the Friday Tech Roundup! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of pirated copies of Watch Dogs packaged with bitcoin miners, human ‘suspended animation’ trials, and the world’s first 4K monitor with G-Sync support.

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Mass Effect Dialogue Wheel

By on May 29, 2014 at 5:23 pm

Last fortnight we looked at our the industry grew up during the 80s. Back then, patents were not the omnipresent force they are today, but still had their impacts. We saw how the patent for Pong led Bobby Kotick to acquire a struggling Activision.

It’s fair to say that patents have exploded since. Nowadays, just about anything in software gets patented. Have a game concept? Any game concept? Better patent before someone else does. Then, if someone makes a similar game you can sue. For this reason you’ll see patents reviled on forums every so often, but unlike software piracy, patents don’t often take centre stage.

But make no mistake, patents are a big deal—they affect gaming far more than piracy. Every gamer should have some understanding of the issue, lest we suddenly wake up and find EA has gone all Monsanto on us. Here you’ll find the latest on the patents issue.

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light-to-matter

By on May 23, 2014 at 10:47 am

Welcome to the Friday Tech Roundup! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of the theory that matter can be created from light, the worldwide Blackshades hacking sting, and how explosives can be used to put out fires.

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Lag

By on May 21, 2014 at 3:18 pm

I’m crap at games, but I’m not that crap. Man, if you play shooters for this long, it’s almost impossible not to be kind of OK at them. And yet there I am, getting shot up. Sometimes, yeah, I was eating chips and not giving a care. Sometimes though, I know what’s up because — the firefight I just bafflingly lost? Very obviously the product of lag.

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Adaptive Sync

By on May 16, 2014 at 11:10 am

Welcome to the Friday Tech Roundup! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of adaptive refresh mechanisms coming to monitors near you, Microsoft’s further responses to Xbox One customer feedback, and Telstra’s 4G in-flight coverage trials.

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the_stranger

By on May 14, 2014 at 5:54 pm

“Hey, it’s that guy again.” She’s pointing. “He has killed you like, one million times.” She thinks she’s hilarious and breaks into a powerful Cheshire Cat grin. “One million times,” she whispers. I think she’s exaggerating for the sake of comedy but she won’t hear of it, and dances around the lounge room making it rain one million times. A lesser man would have crumbled by now. But I am no ordinary man. I am a man stalked by other men; by that guy, again.

It’s true, he has killed me a few times. OK, a lot.

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next-gen-1

By on May 7, 2014 at 4:12 pm

The other day, someone – I forget who, some kind of games person with high scores all up in hair – was saying something to the effect of, “Shooters are gonna be like the 2D platformers of the ‘90s.” It’s hard to imagine now, but those were massive then. It was all you could see on the gaming horizon. Mario and Sonic gave us such follow-along luminaries as Bubsy the Bobcat, Cool Spot, Boogerman (rad), Global Gladiators (ack), Jazz Jackrabbit, and even Zool. Remember Zool? Probs not. Will we be saying the same in a decade when some plucky young upstart who still thinks life is OK goes, “Remember CoD?

If we’re being specific about CoD, I hope so. But if we’re being broad and talking about FPS games, I hope not. I like them! So do a lot of good sociopaths. They’re all you can see on the gaming hori- wait a minute.

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science

By on May 2, 2014 at 12:48 pm

Welcome to the Friday Tech Roundup after our brief hiatus! Contained herein is your weekly dose of some of the best tech news from across the Internet, rounded up for your edification and entertainment. Read on for all the details of 2014′s lack of 20nm process GPUs, Microsoft Research’s motion sensing keyboard prototype, and the brain-stimulating Halo.

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et_extra_terrestrial

By on May 1, 2014 at 10:16 am

James’ article earlier this week about the problems with Steam and quality control brought back memories of the Video Games Crash of 1983. Well, whatever repressed memories I have are probably pooping in a crib, but the internet helps me imagine: An overconfident Atari abandoned quality control, leading to the refusal of gamers to purchase such buggy delights as E.T. the Extra Terrestrial and a really shoddy Pac-Man port. The result: A total crash of the console gaming market, allowing PCs to take their rightful, leading place (for a while).

Okay, so it wasn’t a bad outcome at all. I dunno why everyone talks ill of it. But the crash did highlight one other thing: That much of the gaming industry was built by lawyers. Today we’ll look at how, so you’ll be able to answer the question of “How the games industry grew up”. It might arise on a date.

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