All posts under Promoted
Icewind Dale Enhanced Edition

By on October 30, 2014 at 5:30 pm

When Icewind Dale originally released in 2000, oh my, I just about pooped my little fourteen year old pants. Having just discovered those awful Drizzt books and thinking they were just about the most amazing thing, there I was, casually browsing EB Games (or Electronics Boutique, as it was known then) my little heart stopped to see those words out here in the real world.

Icewind. Dale.

So here we are, another fourteen years later, and Beamdog have waved their enhancing wand over the ol’ Ten Towns to bring us Icewind Dale: Enhanced Edition. But there are key differences you need to understand when it comes to IWD: EE, especially when comparing it to other Beamdog enhancements like Baldur’s Gate 2.

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Evolve

By on October 29, 2014 at 9:15 am

For those of you unlucky enough not to be busy at PAX Australia 2014 all this weekend, here’s a little consolation prize for you: the Evolve Big Alpha is on, and you can take part in it.

2K have given us a key that 500 lucky users can redeem to be in with a chance to play in the alpha — check out the instructions below. It’s not a guarantee of entry but it will give you a better chance than random applicants. Take a look!

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Dirty Bomb

By on October 28, 2014 at 11:34 am

games.on.net recently attended an event in London hosted by Splash Damage for some good ol’ hands-on time with their new team-based competitive shooter, Dirty Bomb.

As Joab discovered, the game is shaping up to be a mix of all the best bits of Wolfenstein: Enemy Territory, Team Fortress 2 and Brink, with even a few dashes of the MOBA formula thrown in as well.

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sunset_overdrive_2

By on October 27, 2014 at 6:07 pm

“I’m not one of the nuts-and-bolts guys, but doing a one-year-out title on hardware is much easier than launch titles, I’ll give you that.” That’s what Insomniac’s Marcus Smith, Creative director on Sunset Overdrive told me when I asked him about working on an Xbox One exclusive. Smith’s answer makes sense, but unfortunately he inadvertently referenced one of the key criticisms that can be levelled at Sunset Overdrive: it feels like a launch title (albeit a very polished and slick launch title).

Sunset Overdrive has a lot of heart, stemming from the impassioned creative vision of Smith and his team. Smith grew up listening to punk rock, and has always dreamed of making a game based on his own IP. “It’s a bucket-list sort of thing, working on your own IP is huge,” he said. It shows.

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Exit Sign

By on August 29, 2014 at 1:37 pm

When it comes time to make a point about an important issue the tool I usually default to is humour, or satire, because I find it’s easiest to change people’s minds if you can make them laugh along with you. A lot of awful things have happened this week, and in the week before, and I’ve tried a few times to think of a clever way I could write them up while still getting the point across that, hey, things are really bad. I can’t. So here we are.

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Shadow Realms

By on August 26, 2014 at 11:16 am

BioWare Austin — now best known for Star Wars: The Old Republic – is trying to do something very different to what they’ve done before. Shadow Realms is an episodic, 4 versus 1 dungeon crawler that might even be free-to-play come its 2015 launch. Taking a risk.

The idea, though, is an interesting and commendable one. Inspired by pen and paper RPGs of the Dungeons and Dragons mould,  Shadow Realms aims to put the rules and the design of player-to-player conflict back into the hands of the participants and away from the designers. The ‘Shadow Lord’ is controlled by a single player, with the goal of destroying four heroes… think of him like a Dungeon Master, the person that dictates the pacing and the difficulty of the challenge facing the four.

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Dragon Age Inquistion

By on August 19, 2014 at 4:38 pm

Now don’t get me wrong. I’m not a heterophobe — I know plenty of straight people in real life, and they’re all kind, good, loving souls. But I feel like we have to draw the line somewhere and say: does every game really need to have a token straight character? It’s like, we get it: you’re attracted to the opposite sex. Wow. What an interesting character trait.

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