All posts by Tim Colwill
Battlefield Hardline

By on November 14, 2014 at 3:30 am

When EA invited me to their offices in Sydney to play the Battlefield Hardline campaign I was a little bit worried. The last Battlefield campaign I played was Battlefield 4, and it was… not good. Pretty, sure, but exactly the sort of point-to-point follow-me-and-do-what-I-tell-you gameplay that just isn’t my bag. I like at least a little bit of freedom in my games, and it didn’t deliver.

So let me tell you that nobody was more surprised than me when Hardline told me I could basically do whatever I wanted…

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iinet_dallas_club

By on November 13, 2014 at 12:20 pm

iiNet’s Chief Regulatory Officer, Steve Dalby, explains why iiNet is fighting against a court application to have its customer details revealed.

Recently, Dallas Buyers Club LLC – the owners of rights in the film of the same name – applied to the Federal Court for iiNet and a number of other providers to reveal details of people they suspect of infringing copyright on their film. This is not an action against iiNet.

In plain terms, Dallas Buyers Club wants the names and contact details of our customers they believe may have illegally shared their film.

Known as ‘preliminary discovery’, this practice is used in a wide range of cases where the identity of the person or company you may want to take legal action against is unknown.

iiNet has decided to oppose this discovery application.

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World of Warships

By on November 12, 2014 at 4:36 pm

World of Warships is the third plank in Wargaming.net’s ongoing attempt to take over the World of Gaming by providing enough flavours of military simulation that they can cater to pretty much everybody. Unlike the fast and frantic games of World of Tanks or the even more fast and frantic games of World of Planes, World of Warships aims to appeal to the more considered and careful player who likes to think things through ahead of time and play the long game.

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