All posts by Tim Colwill
Warden

By on August 26, 2015 at 12:22 pm

Warden: Melody of the Undergrowth by Cardboard Keep in Canberra

Who do you call when the balance of nature has been upset? No, not the Ghostbusters — in this case you call the Wardens, the children of the forest, each with unique powers and abilities. In this lovely-looking game, you can shapeshift between the Wardens to solve puzzles and stomp bad guys, restoring the balance of the natural world and having a great time platforming as you do it.

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Orbitor

By on August 25, 2015 at 11:50 am

Orbitor by Evil Aliens in Canberra

While many disenfranchised voters may be tempted to believe that literally evil aliens have stolen power in Canberra and hijacked our country, the game developers at Evil Aliens in Canberra are actually unrelated to this particularly conspiracy theory — and their debut title Orbitor has just arrived on Steam.

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Knuckle Sandwich

By on August 24, 2015 at 1:08 pm

Knuckle Sandwich by Andrew Brophy in Melbourne

Anybody who has ever worked in the hospitality industry, especially on any kind of late shift, will know just how weird it can get — and Knuckle Sandwich embraces that concept with both arms, chronicling the adventures of a young man at a run-down fast food joint in the big city.

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izbot

By on August 23, 2015 at 10:30 am

iZBOT by Ruxar in Newcastle

Finished with games like Super Meat Boy and looking for a new platformer to test your mettle? iZBOT from Ruxar might be right up your alley — with a retro-tastic pixel design and ‘bite-sized levels’, iZBOT offers insane amounts of spikes, double-jumps bosses, projectiles to dodge and high scores to achieve.

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Hollow Knight

By on August 22, 2015 at 10:30 am

Hollow Knight by Team Cherry in Adelaide

One of the more off-kilter games we’ve explore in our ANZ Indies in August series this month is today’s Hollow Knight, a 2D action-adventure game set in a forgotten kingdom of insects deep beneath the earth. You play the game as the titular Hollow Knight, exploring the caverns beneath the kingdom of Dirtmouth, battling enemies in sharp, responsive 2D combat, uncovering mysteries, solving puzzles, and returning to town to talk and barter with the quirky insects that live within.

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