The Australian games industry isn’t what it used to be. Between 2009 and 2011, most of the major games companies in Australia folded, sank, wrapped up, shut down, or just disappeared. Even publishers who only had a marketing and distribution presence in the country pulled out or closed up shop, leaving the country bereft of companies but awash with talented developers — many of whom left for overseas work, or started their own indie businesses.
But through it all, 2K Australia — or “Irrational Studios Australia”, as you may know it — has soldiered quietly on. The fifty-odd person team are located in sleepy downtown Canberra, but as they approach the launch of Borderlands: The Pre-Sequel, the baby they’ve been working on for the last year or two, they headed up to Sydney to let us have some hands-on time with it (read that here) and sit down for a chat.
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