All posts by Tim Colwill
The Witcher 3

By on January 29, 2015 at 9:25 am

During our time at Namco Bandai’s headquarters, we managed to sit down with The Witcher 3: Wild Hunt‘s senior level designer, a handsomely bearded chap named Peter Gelencser. In between adjusting his badass bracelet made out of skulls and making pretend monster noises with a toy Godzilla action figure that was also in the room, Peter answered my ridiculous questions about Wild Hunt.

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evolve

By on January 22, 2015 at 1:30 pm

At a recent Evolve event in Sydney’s 2K headquarters, I had the chance to catch up with Turtle Rock’s Jon Bloch, a producer on Evolve. After getting some answers on the game’s PC support, I changed tack a little and asked about why the Wraith monster was deliberately female, and what that meant for the game. Here’s our somewhat rambling and inconclusive conversation below.

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