All posts by Tim Colwill
battlecry

By on November 25, 2014 at 11:00 am

At this year’s PAX Australia, we (along with thousands and thousands of others) got to sit down for a few rounds of Battlecry — I’m sorry, Bethesda, but I’m not going to spell it BATTLECRY – the new F2P MOBA-thing that Bethesda are hoping to use to crack open the lucrative freemium market so currently dominated by games like League of Legends.

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amd_gear_winners

By on November 19, 2014 at 3:13 pm

Last week we asked you a simple question: what was your fondest gaming memory? 130+ of you responded, and reading through all of your great entries made me pretty nostalgic for my childhood Christmases, I don’t mind telling you. Also, it seems many of us most fondly remember the time we got a Nintendo 64 for Christmas — well, me too my friends, me too. Ripping the paper of that thing and getting stuck into it for hours. Diddy Kong Racing was our first game — which is still great, by the way, especially the soundtrack — and I’ll always remember my brother tilting the controller as he steered, his tongue sticking out of his mouth as if he could somehow guide the karts around. Great times.

Anyway, where was I? We had plenty of great entries, but the one that really stuck out for us was this one, also in the spirit of brotherly love and affection. Take a look.

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Battlefield Hardline

By on November 14, 2014 at 3:30 am

When EA invited me to their offices in Sydney to play the Battlefield Hardline campaign I was a little bit worried. The last Battlefield campaign I played was Battlefield 4, and it was… not good. Pretty, sure, but exactly the sort of point-to-point follow-me-and-do-what-I-tell-you gameplay that just isn’t my bag. I like at least a little bit of freedom in my games, and it didn’t deliver.

So let me tell you that nobody was more surprised than me when Hardline told me I could basically do whatever I wanted…

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