By Jamie Dalzell on January 28, 2014 at 3:55 pm
“Hand in hand, ‘til the end.”
It’s the closing remark in last year’s brief hands-on with Original Sin, coming while Larian Studios were still neck-deep in a Kickstarter drive that held the future of their project in the hands of the many. Then, it was a story in the process of being written by each backer, community member and developer, holding on through a journey that has — since Double Fine’s intrepid headline catcher — granted the wishes of many, and crushed the hopes of more than a few.
In truth, Kickstarter’s yellow-brick road may be one giant leap for a game hoping to find gold at the end of the crowd-funded rainbow, but it is far from the final chapter for any developer in search of a ‘…and they lived happily ever after’. It is, instead, a prologue to the story proper.