By Stephen Heller on July 4, 2013 at 6:33 pm
When Mojang announced the concept behind Scrolls, I was bewildered. After the immense success of Minecraft, why would a company who could do whatever they wanted, be making a game in the same vein as Magic the Gathering? I didn’t have an answer, and I certainly wasn’t expecting to be lining up to get a taste of Scrolls any time soon.
Then a friend conned me into it, as my friends always seem to do, and I quickly fell in love with what Mojang has created. Scrolls is a CCG that is easy to understand, and more importantly, fun to play.