All posts by Daniel Wilks
Borderlands 2

I’ve played what could politely be referred to as an “obscene” amount of Borderlands 2 since I first got sent it for review. According to Steam, I’ve put in 152 hours so far. That’s more time than I put into most games before moving on to the next thing. I only played Diablo III for about 40 hours before I got sick of the grind, and only made it to 149 hours in Skyrim after a year, three different playthroughs, and some DLC all combined. What is it then about Borderlands 2 that is keeping me playing long after I’ve hit level cap with two characters?

Project: Eternity

To many backers, myself included, Project Eternity is something of a dream project; a veritable super-group of RPG developers, including Chris Avellone (Planescape: Torment), Tim Cain (Arcanum: Of Steamworks and Magick Obscura) and Josh Sawyer (Icewind Dale II) teaming up to create an old-school epic. By the end of the campaign, just shy of 74,000 people backed the project on Kickstarter, with another undisclosed number contributing through Paypal, After asking for $1.1 million to make the game, Obsidian Entertainment raked in over $4 million, making the project the most strongly backed Kickstarter game campaign so far, and increasing the size and scope of the game far beyond the original parameters.

With only a single screenshot of the game existing, it’s far too early to speak about the game itself, but the amount of money raised, the way the stretch goals for the campaign were structured and some of the comments on both the Kickstarter and on gaming forums say some very interesting things not only about Project Eternity but also about the industry and community as a whole.

Rogue

When it comes to playable characters I have a very definite type. I don’t mean blonde or brunette, lithe or curvy. I mean the type of characters I choose to play or create usually fall into one very certain set of parameters, personality types and skills. It doesn’t matter if the game is a turn based strategy RPG, an old-school isometric, real time/turn based, action RPG or FPS hybrid, I usually choose to play exactly the same kind of character. Or at least I did, up until about a week ago — when I discovered that stepping outside your comfort zone once in a while really freshens things up.

Tags:
Torchlight II

My eyes are gritty and I’m not regulating my body temperature too well. It’s a sure sign that I haven’t slept enough in a while. As an insomniac I’m used to the sore eyes and fatigue sweats, but today there are some lovely extra symptoms nagging me. My lower back is killing me, and depending on which way I hold my neck I get a stabbing pain in the back of my head. I haven’t felt this way in over a decade, since days passed unnoticed outside as I was first playing Diablo II. I have all the warning signs of loot fatigue and it doesn’t look as though it will be getting better any time soon.

Borderlands 2

With Borderlands 2 only scant weeks away, Gearbox CEO Randy Pitchford has been touring Australia to talk about exactly how much we’re going to enjoy blowing things into little pieces. Daniel Wilks managed to corner him long enough to get this interview – which includes a lovely clip of Randy singing ‘The Lion Sleeps Tonight’. Enjoy.

Follow Games.on.net

Steam Group

Subscribe

Subscribe

Stay updated and get games.on.net delivered daily to your inbox!

Email:

Upcoming Games

Releasing Soon
Dead Island: Riptide Metro: Last Light Company of Heroes 2

Community Soapbox

Recent Features
Red Orchestra 2 Rising Storm

Banzai for glory: Red Orchestra 2 Rising Storm beta impressions

Charge into the enemy guns with RO2's latest expansions.

Xbox One

Microsoft reveals the Xbox One: must go online once a day, will charge to play used games

Everything you need to know about Microsoft's announcement last night.

Path of Exile

Path of Exile launches an AU gateway: We talk to Grinding Gear about bandwidth costs, lag, and more

Bandwidth costs in Australia "over a hundred times more expensive" than other countries.

World of Warcraft

Building heroic scenarios, tweaking valor, and reduced XP: We talk to Blizzard’s Ion Hazzikostas about WoW 5.3

Why are Blizzard slashing the XP for the final five levels by 33%? Find out inside.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

The Regulars
Windows 8.1

Friday Tech Roundup (17 May 2013): Windows 8.1 is almost upon us

Plus, Google CEO says "don't be evil" was "stupid", and the $325,000 in-vitro burger.

Clive Barker's Jericho

Sitrep: A Troubled Romance with Clive Barker’s Jericho

Toby's guilty pleasure is this atrociously designed FPS.

Binary Domain

You Know What I Love? Rough Games

Brendan explains how sometimes it's better to try for something new than polish something old.

Facebook Like Box

Friends of games.on.net