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Hellgate: London - I always heard it was an average place to live.

Despite announcements last week that Hellgate: London had grown bigger than anticipated and would start attracting a monthly subscription fee (drawing a pretty harsh response from gamers), it now looks like someone's jumped the gun a bit - with Namco and Flagship making a statement that no decision has been reached on the topic.

If you're interested in the game, you might like to stick around, I've got a few words on all three of the ingame classes - that's the Templar, the Cabalist, and the Hunter.

Final word (for now) on the pay-for-play issue:
"Seriously, the directors debate about this quite a bit. Basically, we want to do ongoing content. We don't want it to be like Diablo where we had a patch and an expansion and that's that. We really want to do ongoing content. So the directors have to just figure out how the hell we're going to pay for that. Could be anything. Really." -- Ivan Sulic, Flagship Community Manager

...so they're looking at options to pay for the additional content they want to develop. That doesn't necessarily mean you'll have to pay a fee, but it does mean that the money has to come from somewhere.

Anyway. Classes.

Templar
Templar
These are the followers of the ancient rites and rituals of the Knights Templar whose writings and disciplines foresaw the demonic invasion centuries ago. Since the Dark Ages their order has been prepared for this apocalypse, training in the ways of holy magic and organizing their followers for the eventual war against the forces of Hell.

Templar are the true believers, the keepers of the faith, and the destroyers of evil. They are extremely organized and regimented, their centuries of preparation giving them the best basic footing for waging war against the demons. They also control and defend the London Underground, which serves as mankind's sanctuary.

Templar utilize the basic military model of the secular world. Their ability to achieve discipline and uniformity, however, is what sets them apart. They have a clear separation within their hierarchy when dealing with societal administration and battle, and their chain of command is clear and strictly adhered to, making them extremely effective when fighting in groups.

The Order
The ways of the Templar are steeped in ancient rites and rituals. They follow The Rule and maintain their aptly named organization The Order with efficiency and clarity of purpose. In the aftermath of the demonic apocalypse, they have continued with their true purpose - maintaining watch over ancient relics of great power, and protecting the bloodline of man.

Templar techsmiths forge weapons that hold true to their martial and medieval roots, incorporating a mixture of technology and the arcane. Their training and holy rites reflect this melding of tradition and the modern era, as well.


Cabalist
Cabalist

Delvers of arcane knowledge, students of the dark arts, and explorers on the fringes of science, Cabalists use the powers of the demons against them. Cabalists are spell-casters, and more specifically, summoners and controllers of demons and the primal forces of the netherworld. They seek to study and dissect the essence of the demons to achieve the next evolution of mankind.
Cabalist

Cabalists wield sinister spells and arcane artifacts, turning the weapons and powers of the demons back against them. They use "black" magic and arcane weaponry as their primary means of battling the demonic hordes, fighting fire with fire and blood with blood. Some have been so touched by the dark forces they wield that they display the traits of their enemies from whom they steal their power, riding the razor's edge between good and evil, control and corruption.

The Cabal
The Cabal has brought together disciplines of fringe science and ancient, arcane practices to unleash the inner potential of Mankind's spirit and bring about the next step in their evolution, known as The Awakening.

There have always been those who would be prime candidates to become "Awakened". Sir Isaac Newton was the first modern scientist and the last of the ancient magicians and alchemists. The works of Tesla clearly show that his research went well beyond the common understanding of man. There are some references to Cabalists in turn of the century "majickal" texts by Aleister Crowley and in cult pulp fiction such as Lovecraft's Necronomicon.

According to ancient Babylonian texts, "The final step in The Awakening is for the Leader, the Great Eye of the Cabal, to pierce the veil and wrestle with the Lord of Hell. If he is victorious, he will gain possession of the Infernal Key of Nine Gates, giving him full command of all the energies from the dark planes."

Whether or not the Cabalists themselves succeeded in piercing the veil, the forces of Hell have flooded their world. Those that touched the darkness and lived to speak of it were changed. They see the other side of things, often looking at the fate of the world as the metaphor, "The brighter the light, the deeper the shadow." Although distrusted and misunderstood by most, these seekers of knowledge have shown their final allegiance to mankind on more than one occasion.


Hunter
Hunter

The Hunter faction joins previously announced Cabalist and Templar factions, offering gamers freedom and flexibility as they take up arms against the demon hordes.

"Since the announcement of HELLGATE: LONDON we've had a lot of requests for a faction of characters that place an emphasis on player skill through mid-to-long ranged-weapon attacks," said Bill Roper, CEO and co-founder of Flagship Studios. "By removing auto-aiming and target-locking, the Hunter has been designed to provide a game play experience which will appeal directly to FPS players."

Hunters are highly-trained ex-military operatives and members of secret government agencies who are most comfortable clinging to the shadows and dealing with threats in their own deadly ways. But after the Demon invasion, these rogues switched their crosshairs from human foes to the monsters now threatening their world, utilizing hyper-advanced weaponry that mixes new technologies and theoretical science to stay a few steps ahead of the Cabalists and the Templar.

The archetype of the Hunter is obscure, cloaked in mystery and subterfuge. In one way he is the Assassin, the Ninja, the knife in the dark. In other ways, he is the Ronin, a highly-trained warrior with no master. More, he is the Destroyer, a force of blazing gunfire and deadly accuracy that lays waste to any foe that stands in his way.

...and in case you haven't heard, the game's on schedule for a "Summer 07" release - meaning it'll come out here in Winter, all things being equal.
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