Username: Password:  Remember me REGISTER LOST PASSWORD
Alan Wake ending denied to hard-working journos

SPOILER: There is some shooting.
One of the nicest things about being a games journalist is when you're lucky enough to get your hands on an early release of a hot title - and can swan about in the smug knowledge of being ahead of the pack, provoking envy and resentment. It's our bread and butter.

Alan Wake developers Remedy are about to take that food from our very mouths, with the revelation that those preview versions we gloat over are going to be incomplete - coming minus one ending, but plus one bevy of schadenfreude from the people holding paid-for copies.

The completely reasonable explanation behind the decision is that Alan Wake's strong narrative is one of its stellar features, and leaks, spoilers or broken embargo dates revealing the plot's conclusion could spoil the experience. As Remedy's Matias Myllyrinne explains:
"An analogy -- maybe I use it too much -- is it's kind of like, if you go to see The Sixth Sense and I whisper in your ear 'Bruce Willis is dead, ... I don't want to do that. I think there's more to it than that, but people can piece these things together. They start to gather the puzzle and then all of a sudden [the whole story is] online..."
I'm not sure knowledge of the story could ruin my appreciation of a fine game, although it might detract from the experience - but maybe I'm just hoping they'll change their minds?

Via G4.
+ 22 Digg it!