While in a
Steam-y mood, there's also a couple of updates for
Defcon and
Garry's Mod. I could probably have smooshed these in under the Winter Update banner, but figure they're good enough to stand on their own, instead. So there.
Anyway.
Defcon fans, there's all sorts of new stuff and fixes for you. You can now draw a battle plan directly on the world map and share it with your allies, remember the last game name in the lobby, change your player name directly from the option menu, if you want - and the rest.
Garry's Mod, on the other hand... you've basically got a big pile of fixes. Dynamite will now duplicate properly, the turret angle will remain set when duplicated, the download process is sped up, servername will no longer spill out of the scoreboard, the incorrect/missing text for various things has been added and corrected... the list goes on.
Defcon
* Allies can now share a battle plan directly drawn on the world map
* In the lobby, the last game name is now remembered
* Additional option to change the player name directly from the option menu
* Restart Ambience and Music (if in a game) when applying a mod
* Fix the crash when applying a mod removing sounds
* It's now impossible to start a game with a empty name
* Fix start up crash involving missing game name in game-history.txt
* Don't advertise a new version on the main interface if the current version is higher than the latest version advertised by the meta server
* The version update link on the main interface is no longer opened when clicked if there is a menu over it |  |
Garry's Mod
* Added Weld / Easy-weld nocollide until break checkbox
* Added Spawnmenu search
* Duplicate nocollides are ignored
* Sped up download process
* Deathnotices now use hud_deathnotice_time
* Fixed turrets Limit error when adjusting existing turret properties in multiplayer
* Fixed turrets angle not being set when duplicated
* Fixed elastic constraints always being created as "Stretch only"
* Fixed dynamite not duplicating properly
* Fixed wrong/Missing text for undo, cleanup and limits
* Fixed prop spawner spawned props not adding to cleanup
* Fixed non existent welds getting stuck in the undo menu
* Fixed client crash when easy welding brush based props
* Fixed Servername spilling out of scoreboard
* Manhacks corpses are now clientside
* Fixed Manhack bleeding
* Fixed error when unfreezing statues
* Fixed final click with easy weld sometimes not working
* Fixed magnetizing props that have been coloured
* Fixed hoverballs not duplicating properly
* Fixed reloading with the toolgun calling continuously instead of once when pressed
* Fixed some model crashes |  |