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A couple of Steamy updates for a cold morning

Well, lookie here! It's another Steam update! This time around, it brings changes for both the Steam Client itself, but also for the Source SDK, specifically Hammer.

If you're the sort of person who enjoys a bit of Steam-powered gaming, then keep in mind you'll need to install these updates before you can get back to it - it should be a simple matter of restarting your client, and possibly hopping on one leg while reciting the alphabet backwards.

Steam Client
  • Add D3D9Ex support for the in-game overlay (for ArmA 2)
  • Fix unneeded assert/mdmp creation when Steam connection falls back to TCP
  • Fix lobbies/chats trying to update metadata while disconnected from Steam servers
  • View available downloadable content link on game's DLC tab now goes to game's DLC page in store
  • Fix a potential memory leak with lots of friends notifications being triggered while a full screen window has covered the desktop
  • Add a limit of queued friends notifications to show of no more than sixteen
  • Fix a potential case of dropping input events in the in-game overlay
  • Improved overlay compatibility with OSD from recent versions of RivaTuner
  • Fixed Cloud sync issues when in offline mode
  • Fixed filtering by a mod in the server browser making it unable to retrieve servers from the master server
Hammer
  • Fixed bug in which the model browser can become unresponsive
  • Game overlay no longer attaches to Hammer which fixes incorrect 3D camera position bugs
  • Google Sketchup to Hammer exporter now ships in the Source SDK
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