A couple of Steamy updates for a cold morning
By Jessica Citizen - Thu Jul 2, 2009 11:19am
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If you're the sort of person who enjoys a bit of Steam-powered gaming, then keep in mind you'll need to install these updates before you can get back to it - it should be a simple matter of restarting your client, and possibly hopping on one leg while reciting the alphabet backwards.
Steam Client
- Add D3D9Ex support for the in-game overlay (for ArmA 2)
- Fix unneeded assert/mdmp creation when Steam connection falls back to TCP
- Fix lobbies/chats trying to update metadata while disconnected from Steam servers
- View available downloadable content link on game's DLC tab now goes to game's DLC page in store
- Fix a potential memory leak with lots of friends notifications being triggered while a full screen window has covered the desktop
- Add a limit of queued friends notifications to show of no more than sixteen
- Fix a potential case of dropping input events in the in-game overlay
- Improved overlay compatibility with OSD from recent versions of RivaTuner
- Fixed Cloud sync issues when in offline mode
- Fixed filtering by a mod in the server browser making it unable to retrieve servers from the master server
Hammer
- Fixed bug in which the model browser can become unresponsive
- Game overlay no longer attaches to Hammer which fixes incorrect 3D camera position bugs
- Google Sketchup to Hammer exporter now ships in the Source SDK

