Left 4 Dead not ignored with this new update
By Jessica Citizen - Fri Jun 26, 2009 12:46pm
While I know one patch isn't enough to soothe the savage beast that is the upset Left 4 Dead community, it is still nice to see that Valve haven't dropped support for the game entirely just yet.
Today's update, brought to you via Steam brings with it a simple client tweak to remove an exploit (no more infinite molotov ammo for you!), as well as some bits and pieces for the game's authoring tools, and some more add-on campaign support.
You know the drill - you want the patch, you restart your Steam client!
Today's update, brought to you via Steam brings with it a simple client tweak to remove an exploit (no more infinite molotov ammo for you!), as well as some bits and pieces for the game's authoring tools, and some more add-on campaign support.
You know the drill - you want the patch, you restart your Steam client!
Client
Add-on Campaign Support
- Removed an infinite ammo exploit for molotovs
Left 4 Dead Authoring Tools
- Players download third party campaigns as single .VPK file
- Players can manage and select add-on maps and campaigns via game UI
- Added matchmaking support and download/update prompt for add-on campaigns
- Custom campaign support in Leader boards
- If not already registered, left4dead.exe registers .VPK extension to allow automatic install of add-ons
- Servers and the steam API have been extended to allow servers to send up a list of keys for matchmaking up to 1200 bytes in size
- Fixed missing fgd error
- Added vpk.exe command line tool for extracting, creating, and appending .VPK files
- Removed info_versus (not used)
- Added info_gamemode which fires outputs for Coop, Versus or Survival depending on what game mode the map is loaded in
- Updated tutorial_standards example map, repackaged as 'Dead Line' campaign example add-on
- Sample content now includes source files for official maps
